Module: wine Branch: master Commit: 1a0042df77e46b89d8092b377e1c32e5bdee75d7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=1a0042df77e46b89d8092b377e...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Feb 16 13:02:19 2017 +0100
wined3d: Recognize SM5 imm_atomic_imax opcode.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 7ed83f4..3e32cab 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5143,6 +5143,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL, /* WINED3DSIH_IMM_ATOMIC_IADD */ NULL, + /* WINED3DSIH_IMM_ATOMIC_IMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, /* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 9900b08..ff24a92 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -9344,6 +9344,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMM_ATOMIC_EXCH */ shader_glsl_atomic, /* WINED3DSIH_IMM_ATOMIC_IADD */ shader_glsl_atomic, + /* WINED3DSIH_IMM_ATOMIC_IMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_OR */ shader_glsl_atomic, /* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL, /* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 4a31ff5..0a07253 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -163,6 +163,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume", /* WINED3DSIH_IMM_ATOMIC_EXCH */ "imm_atomic_exch", /* WINED3DSIH_IMM_ATOMIC_IADD */ "imm_atomic_iadd", + /* WINED3DSIH_IMM_ATOMIC_IMAX */ "imm_atomic_imax", /* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or", /* WINED3DSIH_IMM_ATOMIC_UMAX */ "imm_atomic_umax", /* WINED3DSIH_IMM_ATOMIC_UMIN */ "imm_atomic_umin", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index dff463f..44a9da9 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -283,6 +283,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7, WINED3D_SM5_OP_IMM_ATOMIC_EXCH = 0xb8, WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH = 0xb9, + WINED3D_SM5_OP_IMM_ATOMIC_IMAX = 0xba, WINED3D_SM5_OP_IMM_ATOMIC_UMAX = 0xbc, WINED3D_SM5_OP_IMM_ATOMIC_UMIN = 0xbd, WINED3D_SM5_OP_SYNC = 0xbe, @@ -1009,6 +1010,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_EXCH, WINED3DSIH_IMM_ATOMIC_EXCH, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH, WINED3DSIH_IMM_ATOMIC_CMP_EXCH, "uU", "iuu"}, + {WINED3D_SM5_OP_IMM_ATOMIC_IMAX, WINED3DSIH_IMM_ATOMIC_IMAX, "iU", "ii"}, {WINED3D_SM5_OP_IMM_ATOMIC_UMAX, WINED3DSIH_IMM_ATOMIC_UMAX, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_UMIN, WINED3DSIH_IMM_ATOMIC_UMIN, "uU", "iu"}, {WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "", diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e40e8dc..9d63983 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -694,6 +694,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_EXCH, WINED3DSIH_IMM_ATOMIC_IADD, + WINED3DSIH_IMM_ATOMIC_IMAX, WINED3DSIH_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_UMAX, WINED3DSIH_IMM_ATOMIC_UMIN,