Module: wine Branch: master Commit: 6a1a18e7e2cf3fce8455ae86f0693e3e5df13004 URL: http://source.winehq.org/git/wine.git/?a=commit;h=6a1a18e7e2cf3fce8455ae86f0...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Aug 4 12:17:24 2014 +0200
d3d10core: Implement d3d10_device_CopyResource().
---
dlls/d3d10core/d3d10core_private.h | 2 ++ dlls/d3d10core/device.c | 9 ++++- dlls/d3d10core/texture.c | 8 +++++ dlls/d3d10core/utils.c | 22 ++++++++++++ dlls/d3d10core/view.c | 20 ----------- dlls/wined3d/device.c | 71 ++++++++++++++++++++++++++++++++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 2 ++ 8 files changed, 114 insertions(+), 21 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 9241312..a697a0e 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -60,6 +60,7 @@ const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; DWORD wined3d_usage_from_d3d10core(UINT bind_flags, enum D3D10_USAGE usage) DECLSPEC_HIDDEN; +struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) DECLSPEC_HIDDEN;
static inline void read_dword(const char **ptr, DWORD *d) { @@ -86,6 +87,7 @@ struct d3d10_texture2d
HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device, const D3D10_TEXTURE2D_DESC *desc) DECLSPEC_HIDDEN; +struct d3d10_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) DECLSPEC_HIDDEN;
/* ID3D10Texture3D */ struct d3d10_texture3d diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index db3f265..ac43ca6 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -514,7 +514,14 @@ static void STDMETHODCALLTYPE d3d10_device_CopySubresourceRegion(ID3D10Device1 * static void STDMETHODCALLTYPE d3d10_device_CopyResource(ID3D10Device1 *iface, ID3D10Resource *dst_resource, ID3D10Resource *src_resource) { - FIXME("iface %p, dst_resource %p, src_resource %p stub!\n", iface, dst_resource, src_resource); + struct wined3d_resource *wined3d_dst_resource, *wined3d_src_resource; + struct d3d10_device *device = impl_from_ID3D10Device(iface); + + TRACE("iface %p, dst_resource %p, src_resource %p.\n", iface, dst_resource, src_resource); + + wined3d_dst_resource = wined3d_resource_from_resource(dst_resource); + wined3d_src_resource = wined3d_resource_from_resource(src_resource); + wined3d_device_copy_resource(device->wined3d_device, wined3d_dst_resource, wined3d_src_resource); }
static void STDMETHODCALLTYPE d3d10_device_UpdateSubresource(ID3D10Device1 *iface, diff --git a/dlls/d3d10core/texture.c b/dlls/d3d10core/texture.c index 80ac899..b488f91 100644 --- a/dlls/d3d10core/texture.c +++ b/dlls/d3d10core/texture.c @@ -236,6 +236,14 @@ static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl = d3d10_texture2d_GetDesc, };
+struct d3d10_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) +{ + if (!iface) + return NULL; + assert(iface->lpVtbl == &d3d10_texture2d_vtbl); + return CONTAINING_RECORD(iface, struct d3d10_texture2d, ID3D10Texture2D_iface); +} + static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops = { d3d10_texture2d_wined3d_object_released, diff --git a/dlls/d3d10core/utils.c b/dlls/d3d10core/utils.c index e0c6014..d955fbb 100644 --- a/dlls/d3d10core/utils.c +++ b/dlls/d3d10core/utils.c @@ -367,6 +367,28 @@ DWORD wined3d_usage_from_d3d10core(UINT bind_flags, enum D3D10_USAGE usage) return wined3d_usage; }
+struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) +{ + D3D10_RESOURCE_DIMENSION dimension; + + ID3D10Resource_GetType(resource, &dimension); + + switch (dimension) + { + case D3D10_RESOURCE_DIMENSION_BUFFER: + return wined3d_buffer_get_resource(unsafe_impl_from_ID3D10Buffer( + (ID3D10Buffer *)resource)->wined3d_buffer); + + case D3D10_RESOURCE_DIMENSION_TEXTURE2D: + return wined3d_texture_get_resource(unsafe_impl_from_ID3D10Texture2D( + (ID3D10Texture2D *)resource)->wined3d_texture); + + default: + FIXME("Unhandled resource dimension %#x.\n", dimension); + return NULL; + } +} + void skip_dword_unknown(const char **ptr, unsigned int count) { unsigned int i; diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c index 4282f1a..e7aac3b 100644 --- a/dlls/d3d10core/view.c +++ b/dlls/d3d10core/view.c @@ -25,26 +25,6 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
-static struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) -{ - D3D10_RESOURCE_DIMENSION dimension; - - ID3D10Resource_GetType(resource, &dimension); - - switch(dimension) - { - case D3D10_RESOURCE_DIMENSION_BUFFER: - return wined3d_buffer_get_resource(((struct d3d10_buffer *)resource)->wined3d_buffer); - - case D3D10_RESOURCE_DIMENSION_TEXTURE2D: - return wined3d_texture_get_resource(((struct d3d10_texture2d *)resource)->wined3d_texture); - - default: - FIXME("Unhandled resource dimension %#x.\n", dimension); - return NULL; - } -} - static HRESULT set_dsdesc_from_resource(D3D10_DEPTH_STENCIL_VIEW_DESC *desc, ID3D10Resource *resource) { D3D10_RESOURCE_DIMENSION dimension; diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4aacf1d..962a4a6 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3664,6 +3664,77 @@ HRESULT CDECL wined3d_device_color_fill(struct wined3d_device *device, return surface_color_fill(surface, rect, color); }
+void CDECL wined3d_device_copy_resource(struct wined3d_device *device, + struct wined3d_resource *dst_resource, struct wined3d_resource *src_resource) +{ + struct wined3d_surface *dst_surface, *src_surface; + struct wined3d_texture *dst_texture, *src_texture; + unsigned int i, count; + HRESULT hr; + + TRACE("device %p, dst_resource %p, src_resource %p.\n", device, dst_resource, src_resource); + + if (src_resource == dst_resource) + { + WARN("Source and destination are the same resource.\n"); + return; + } + + if (src_resource->type != dst_resource->type) + { + WARN("Resource types (%s / %s) don't match.\n", + debug_d3dresourcetype(dst_resource->type), + debug_d3dresourcetype(src_resource->type)); + return; + } + + if (src_resource->width != dst_resource->width + || src_resource->height != dst_resource->height + || src_resource->depth != dst_resource->depth) + { + WARN("Resource dimensions (%ux%ux%u / %ux%ux%u) don't match.\n", + dst_resource->width, dst_resource->height, dst_resource->depth, + src_resource->width, src_resource->height, src_resource->depth); + return; + } + + if (src_resource->format->id != dst_resource->format->id) + { + WARN("Resource formats (%s / %s) don't match.\n", + debug_d3dformat(dst_resource->format->id), + debug_d3dformat(src_resource->format->id)); + return; + } + + if (dst_resource->type != WINED3D_RTYPE_TEXTURE) + { + FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type)); + return; + } + + dst_texture = wined3d_texture_from_resource(dst_resource); + src_texture = wined3d_texture_from_resource(src_resource); + + if (src_texture->layer_count != dst_texture->layer_count + || src_texture->level_count != dst_texture->level_count) + { + WARN("Subresource layouts (%ux%u / %ux%u) don't match.\n", + dst_texture->layer_count, dst_texture->level_count, + src_texture->layer_count, src_texture->level_count); + return; + } + + count = dst_texture->layer_count * dst_texture->level_count; + for (i = 0; i < count; ++i) + { + dst_surface = surface_from_resource(wined3d_texture_get_sub_resource(dst_texture, i)); + src_surface = surface_from_resource(wined3d_texture_get_sub_resource(src_texture, i)); + + if (FAILED(hr = wined3d_surface_blt(dst_surface, NULL, src_surface, NULL, 0, NULL, WINED3D_TEXF_POINT))) + ERR("Failed to blit, subresource %u, hr %#x.\n", i, hr); + } +} + void CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *device, struct wined3d_rendertarget_view *rendertarget_view, const struct wined3d_color *color) { diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index a53c74b..e3baac2 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -38,6 +38,7 @@ @ cdecl wined3d_device_clear(ptr long ptr long ptr float long) @ cdecl wined3d_device_clear_rendertarget_view(ptr ptr ptr) @ cdecl wined3d_device_color_fill(ptr ptr ptr ptr) +@ cdecl wined3d_device_copy_resource(ptr ptr ptr) @ cdecl wined3d_device_create(ptr long long ptr long long ptr ptr) @ cdecl wined3d_device_decref(ptr) @ cdecl wined3d_device_draw_indexed_primitive(ptr long long) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 6309fe8..642f48f 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2080,6 +2080,8 @@ void __cdecl wined3d_device_clear_rendertarget_view(struct wined3d_device *devic struct wined3d_rendertarget_view *rendertarget_view, const struct wined3d_color *color); HRESULT __cdecl wined3d_device_color_fill(struct wined3d_device *device, struct wined3d_surface *surface, const RECT *rect, const struct wined3d_color *color); +void __cdecl wined3d_device_copy_resource(struct wined3d_device *device, + struct wined3d_resource *dst_resource, struct wined3d_resource *src_resource); HRESULT __cdecl wined3d_device_create(struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, HWND focus_window, DWORD behaviour_flags, BYTE surface_alignment, struct wined3d_device_parent *device_parent, struct wined3d_device **device);