Module: vkd3d Branch: master Commit: 6408094e7c5d320c49bf864bf78990a8b812e4c0 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=6408094e7c5d320c49bf864b...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Aug 28 12:19:51 2018 +0200
vkd3d: Add support for 2D array texture views.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d/resource.c | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+)
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index b713134..7acd00d 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -1479,6 +1479,17 @@ void d3d12_desc_create_srv(struct d3d12_desc *descriptor, if (desc->u.Texture2D.ResourceMinLODClamp) FIXME("Unhandled min LOD clamp %.8e.\n", desc->u.Texture2D.ResourceMinLODClamp); break; + case D3D12_SRV_DIMENSION_TEXTURE2DARRAY: + vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY; + vkd3d_desc.miplevel_idx = desc->u.Texture2DArray.MostDetailedMip; + vkd3d_desc.miplevel_count = desc->u.Texture2DArray.MipLevels; + vkd3d_desc.layer_idx = desc->u.Texture2DArray.FirstArraySlice; + vkd3d_desc.layer_count = desc->u.Texture2DArray.ArraySize; + if (desc->u.Texture2DArray.PlaneSlice) + FIXME("Ignoring plane slice %u.\n", desc->u.Texture2DArray.PlaneSlice); + if (desc->u.Texture2DArray.ResourceMinLODClamp) + FIXME("Unhandled min LOD clamp %.8e.\n", desc->u.Texture2DArray.ResourceMinLODClamp); + break; case D3D12_SRV_DIMENSION_TEXTURE3D: vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_3D; vkd3d_desc.miplevel_idx = desc->u.Texture3D.MostDetailedMip; @@ -1868,6 +1879,14 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev if (desc->u.Texture2D.PlaneSlice) FIXME("Ignoring plane slice %u.\n", desc->u.Texture2D.PlaneSlice); break; + case D3D12_RTV_DIMENSION_TEXTURE2DARRAY: + vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY; + vkd3d_desc.miplevel_idx = desc->u.Texture2DArray.MipSlice; + vkd3d_desc.layer_idx = desc->u.Texture2DArray.FirstArraySlice; + vkd3d_desc.layer_count = desc->u.Texture2DArray.ArraySize; + if (desc->u.Texture2DArray.PlaneSlice) + FIXME("Ignoring plane slice %u.\n", desc->u.Texture2DArray.PlaneSlice); + break; case D3D12_RTV_DIMENSION_TEXTURE3D: vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY; vkd3d_desc.miplevel_idx = desc->u.Texture3D.MipSlice; @@ -1952,6 +1971,12 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev case D3D12_DSV_DIMENSION_TEXTURE2D: vkd3d_desc.miplevel_idx = desc->u.Texture2D.MipSlice; break; + case D3D12_DSV_DIMENSION_TEXTURE2DARRAY: + vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY; + vkd3d_desc.miplevel_idx = desc->u.Texture2DArray.MipSlice; + vkd3d_desc.layer_idx = desc->u.Texture2DArray.FirstArraySlice; + vkd3d_desc.layer_count = desc->u.Texture2DArray.ArraySize; + break; default: FIXME("Unhandled view dimension %#x.\n", desc->ViewDimension); }