Module: wine Branch: refs/heads/master Commit: 438d88e1e83ce0ead842a29aee2fc4ffdde39461 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=438d88e1e83ce0ead842a29a...
Author: Ivan Gyurdiev ivg2@cornell.edu Date: Sun May 21 17:12:53 2006 -0400
wined3d: Only run parse_decl_usage on vshader INPUT registers.
---
dlls/wined3d/vertexshader.c | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c index 29a92d1..ff6d6ed 100644 --- a/dlls/wined3d/vertexshader.c +++ b/dlls/wined3d/vertexshader.c @@ -709,7 +709,7 @@ inline static void vshader_program_add_p } }
-static void parse_decl_usage(IWineD3DVertexShaderImpl *This, INT usage, INT arrayNo) +static void vshader_parse_input_decl_usage(IWineD3DVertexShaderImpl *This, INT usage, INT arrayNo) { switch(usage & 0xFFFF) { case D3DDECLUSAGE_POSITION: @@ -1541,8 +1541,10 @@ HRESULT WINAPI IWineD3DVertexShaderImpl_
DWORD usage = *pToken; DWORD param = *(pToken + 1); + DWORD regtype = shader_get_regtype(param);
- parse_decl_usage(This, usage, param & D3DSP_REGNUM_MASK); + if (regtype == D3DSPR_INPUT) + vshader_parse_input_decl_usage(This, usage, param & D3DSP_REGNUM_MASK); shader_program_dump_decl_usage(usage, param); shader_dump_ins_modifiers(param); TRACE(" ");