Module: wine Branch: master Commit: e55aca8f498536af974a031c2e9a4d905de9a7cf URL: https://source.winehq.org/git/wine.git/?a=commit;h=e55aca8f498536af974a031c2...
Author: Daniel Ansorregui mailszeros@gmail.com Date: Mon Oct 15 20:17:15 2018 +0100
d2d1: Use default NULL argument in SetBlendState call.
Signed-off-by: Daniel Ansorregui mailszeros@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d2d1/device.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c index ff5caac..2593413 100644 --- a/dlls/d2d1/device.c +++ b/dlls/d2d1/device.c @@ -131,8 +131,6 @@ static void d2d_device_context_draw(struct d2d_device_context *render_target, en D3D10_VIEWPORT vp; HRESULT hr;
- static const float blend_factor[] = {1.0f, 1.0f, 1.0f, 1.0f}; - vp.TopLeftX = 0; vp.TopLeftY = 0; vp.Width = render_target->pixel_size.width; @@ -180,7 +178,7 @@ static void d2d_device_context_draw(struct d2d_device_context *render_target, en ID3D10Device_OMSetRenderTargets(device, 1, &render_target->target->rtv, NULL); if (brush) { - ID3D10Device_OMSetBlendState(device, render_target->bs, blend_factor, D3D10_DEFAULT_SAMPLE_MASK); + ID3D10Device_OMSetBlendState(device, render_target->bs, NULL, D3D10_DEFAULT_SAMPLE_MASK); d2d_brush_bind_resources(brush, device, 0); } if (opacity_brush)