Module: wine Branch: master Commit: 7d0f8a32e242d50c927886e4cce7b79ab16266ef URL: http://source.winehq.org/git/wine.git/?a=commit;h=7d0f8a32e242d50c927886e4cc...
Author: Mike McCormack mike@codeweavers.com Date: Sat Oct 7 00:49:03 2006 +0900
d3d8: Don't crash if d3d8 can't be loaded.
---
dlls/d3d8/tests/d3d8_main.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d8/tests/d3d8_main.c b/dlls/d3d8/tests/d3d8_main.c index 48d2436..f70b6d8 100644 --- a/dlls/d3d8/tests/d3d8_main.c +++ b/dlls/d3d8/tests/d3d8_main.c @@ -106,6 +106,8 @@ static void test_ValidatePixelShader(voi START_TEST(d3d8_main) { HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" ); + if (!d3d8_handle) + return; ValidateVertexShader = (void*)GetProcAddress (d3d8_handle, "ValidateVertexShader" ); ValidatePixelShader = (void*)GetProcAddress (d3d8_handle, "ValidatePixelShader" ); test_ValidateVertexShader();