Module: wine Branch: master Commit: 4d1379f6a9aa0d2b5f9069b59daee06171076205 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4d1379f6a9aa0d2b5f9069b59d...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Aug 25 08:17:13 2009 +0200
d3d8: Remove stray tabs.
---
dlls/d3d8/d3d8_main.c | 4 ++-- dlls/d3d8/directx.c | 12 ++++++------ dlls/d3d8/tests/device.c | 2 +- 3 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/dlls/d3d8/d3d8_main.c b/dlls/d3d8/d3d8_main.c index 8e32dc3..02d9bae 100644 --- a/dlls/d3d8/d3d8_main.c +++ b/dlls/d3d8/d3d8_main.c @@ -77,7 +77,7 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) }
/*********************************************************************** - * ValidateVertexShader (D3D8.@) + * ValidateVertexShader (D3D8.@) * * I've seen reserved1 and reserved2 always passed as 0's * bool seems always passed as 0 or 1, but other values work as well.... @@ -108,7 +108,7 @@ HRESULT WINAPI ValidateVertexShader(DWORD* vertexshader, DWORD* reserved1, DWORD }
/*********************************************************************** - * ValidatePixelShader (D3D8.@) + * ValidatePixelShader (D3D8.@) * * PARAMS * toto result? diff --git a/dlls/d3d8/directx.c b/dlls/d3d8/directx.c index eed4b8b..e294d16 100644 --- a/dlls/d3d8/directx.c +++ b/dlls/d3d8/directx.c @@ -221,9 +221,9 @@ static HRESULT WINAPI IDirect3D8Impl_CheckDeviceFormat (LPDIRECT3D8 i return hr; }
-static HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(LPDIRECT3D8 iface, - UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, - BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) { +static HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(IDirect3D8 *iface, UINT Adapter, + D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) +{ IDirect3D8Impl *This = (IDirect3D8Impl *)iface; HRESULT hr; TRACE("(%p)-<(%d, %d, %d, %s, %d)\n", This, Adapter, DeviceType, SurfaceFormat, Windowed ? "true" : "false", MultiSampleType); @@ -235,9 +235,9 @@ static HRESULT WINAPI IDirect3D8Impl_CheckDeviceMultiSampleType(LPDIRECT3D8 if return hr; }
-static HRESULT WINAPI IDirect3D8Impl_CheckDepthStencilMatch(LPDIRECT3D8 iface, - UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, - D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) { +static HRESULT WINAPI IDirect3D8Impl_CheckDepthStencilMatch(IDirect3D8 *iface, UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) +{ IDirect3D8Impl *This = (IDirect3D8Impl *)iface; HRESULT hr; TRACE("(%p)-<(%d, %d, %d, %d, %d)\n", This, Adapter, DeviceType, AdapterFormat, RenderTargetFormat, DepthStencilFormat); diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 97f64a1..f635713 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -310,7 +310,7 @@ static void test_refcount(void) D3DVSD_STREAM(0), D3DVSD_REG(D3DVSDE_POSITION, D3DVSDT_FLOAT3), /* D3DVSDE_POSITION, Register v0 */ D3DVSD_REG(D3DVSDE_DIFFUSE, D3DVSDT_D3DCOLOR), /* D3DVSDE_DIFFUSE, Register v5 */ - D3DVSD_END() + D3DVSD_END() };
pD3d = pDirect3DCreate8( D3D_SDK_VERSION );