Module: wine Branch: master Commit: 96322fbefcf10df40341afb007dc0d12e97417f9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=96322fbefcf10df40341afb007...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Aug 10 01:11:19 2015 +0200
d3d10core/tests: Fix copy-paste mistake.
---
dlls/d3d10core/tests/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index c75def4..55dce67 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -232,7 +232,7 @@ static void test_create_texture2d(void) ok(desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", desc.Format); ok(desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", desc.SampleDesc.Count); ok(desc.SampleDesc.Quality == 0, "Got unexpected SampleDesc.Quality %u.\n", desc.SampleDesc.Quality); - ok(desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected MipLevels %u.\n", desc.Usage); + ok(desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %u.\n", desc.Usage); ok(desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %u.\n", desc.BindFlags); ok(desc.CPUAccessFlags == 0, "Got unexpected CPUAccessFlags %u.\n", desc.CPUAccessFlags); ok(desc.MiscFlags == 0, "Got unexpected MiscFlags %u.\n", desc.MiscFlags); @@ -323,7 +323,7 @@ static void test_create_texture3d(void) ok(desc.Depth == 64, "Got unexpected Depth %u.\n", desc.Depth); ok(desc.MipLevels == 7, "Got unexpected MipLevels %u.\n", desc.MipLevels); ok(desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", desc.Format); - ok(desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected MipLevels %u.\n", desc.Usage); + ok(desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %u.\n", desc.Usage); ok(desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %u.\n", desc.BindFlags); ok(desc.CPUAccessFlags == 0, "Got unexpected CPUAccessFlags %u.\n", desc.CPUAccessFlags); ok(desc.MiscFlags == 0, "Got unexpected MiscFlags %u.\n", desc.MiscFlags);