Module: wine Branch: master Commit: 130b6ed876e6c37ab4ff165ea0fedf567dcd7760 URL: https://source.winehq.org/git/wine.git/?a=commit;h=130b6ed876e6c37ab4ff165ea...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Apr 27 14:52:44 2018 +0200
wined3d: Implement clears for 1D render target views.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 87d4542..86c36d5 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4394,7 +4394,7 @@ HRESULT CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *devi return WINED3D_OK;
resource = view->resource; - if (resource->type != WINED3D_RTYPE_TEXTURE_2D) + if (resource->type != WINED3D_RTYPE_TEXTURE_1D && resource->type != WINED3D_RTYPE_TEXTURE_2D) { FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(resource->type)); return WINED3DERR_INVALIDCALL;