Module: wine Branch: master Commit: ca6bac9079d6a37e9c64edd9dd21243710d789fd URL: https://gitlab.winehq.org/wine/wine/-/commit/ca6bac9079d6a37e9c64edd9dd21243...
Author: Zebediah Figura zfigura@codeweavers.com Date: Wed Jul 13 20:24:20 2022 -0500
wined3d: Require texture cube array support to create a feature level 10.1 device.
---
dlls/wined3d/adapter_vk.c | 8 ++++++++ 1 file changed, 8 insertions(+)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 376f162cb8c..d5c21b06a53 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2261,6 +2261,11 @@ static bool feature_level_10_supported(const struct wined3d_physical_device_info && info->vertex_divisor_features.vertexAttributeInstanceRateZeroDivisor; }
+static bool feature_level_10_1_supported(const struct wined3d_physical_device_info *info, unsigned int shader_model) +{ + return info->features2.features.imageCubeArray; +} + static bool feature_level_11_supported(const struct wined3d_physical_device_info *info, unsigned int shader_model) { return shader_model >= 5 @@ -2289,6 +2294,9 @@ static enum wined3d_feature_level feature_level_from_caps(const struct wined3d_p if (!feature_level_10_supported(info, shader_model)) return WINED3D_FEATURE_LEVEL_9_3;
+ if (!feature_level_10_1_supported(info, shader_model)) + return WINED3D_FEATURE_LEVEL_10; + if (!feature_level_11_supported(info, shader_model)) return WINED3D_FEATURE_LEVEL_10_1;