Module: wine Branch: master Commit: 0ee3007963f6b63c265c2e34da49deac65e3d5ef URL: http://source.winehq.org/git/wine.git/?a=commit;h=0ee3007963f6b63c265c2e34da...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jun 26 15:32:09 2012 +0200
wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset().
---
dlls/wined3d/device.c | 6 ------ 1 files changed, 0 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index ed1ebbd..cae76ff 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5289,12 +5289,6 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, } }
- if (device->onscreen_depth_stencil) - { - wined3d_surface_decref(device->onscreen_depth_stencil); - device->onscreen_depth_stencil = NULL; - } - /* Reset the depth stencil */ if (swapchain_desc->enable_auto_depth_stencil) wined3d_device_set_depth_stencil(device, device->auto_depth_stencil);