Module: vkd3d Branch: master Commit: ee3994a1cd2419244c1f0282c55920236a9b8276 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=ee3994a1cd2419244c1f0282...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Apr 29 11:38:16 2019 +0200
vkd3d-shader: Simplify resource declaration handling in SPIR-V generator.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 54 +++++------------------------------------------ 1 file changed, 5 insertions(+), 49 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index dfdc7eb..3d81952 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4989,6 +4989,8 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource(struct vkd3d_dxbc_compiler *co
if (semantic->register_space) FIXME("Unhandled register space %u.\n", semantic->register_space); + if (instruction->flags) + FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg, semantic->resource_type, semantic->resource_data_type, 0, false); @@ -5001,18 +5003,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource_raw(struct vkd3d_dxbc_compiler
if (resource->register_space) FIXME("Unhandled register space %u.\n", resource->register_space); - - vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &resource->dst.reg, - VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0, true); -} - -static void vkd3d_dxbc_compiler_emit_dcl_uav_raw(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_instruction *instruction) -{ - const struct vkd3d_shader_raw_resource *resource = &instruction->declaration.raw_resource; - - if (resource->register_space) - FIXME("Unhandled register space %u.\n", resource->register_space); if (instruction->flags) FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
@@ -5029,20 +5019,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource_structured(struct vkd3d_dxbc_c
if (resource->register_space) FIXME("Unhandled register space %u.\n", resource->register_space); - - vkd3d_dxbc_compiler_emit_resource_declaration(compiler, reg, - VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false); -} - -static void vkd3d_dxbc_compiler_emit_dcl_uav_structured(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_instruction *instruction) -{ - const struct vkd3d_shader_structured_resource *resource = &instruction->declaration.structured_resource; - const struct vkd3d_shader_register *reg = &resource->reg.reg; - unsigned int stride = resource->byte_stride; - - if (resource->register_space) - FIXME("Unhandled register space %u.\n", resource->register_space); if (instruction->flags) FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
@@ -5050,20 +5026,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_uav_structured(struct vkd3d_dxbc_compil VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false); }
-static void vkd3d_dxbc_compiler_emit_dcl_uav_typed(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_instruction *instruction) -{ - const struct vkd3d_shader_semantic *semantic = &instruction->declaration.semantic; - - if (semantic->register_space) - FIXME("Unhandled register space %u.\n", semantic->register_space); - if (instruction->flags) - FIXME("Unhandled UAV flags %#x.\n", instruction->flags); - - vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg, - semantic->resource_type, semantic->resource_data_type, 0, false); -} - static void vkd3d_dxbc_compiler_emit_workgroup_memory(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, unsigned int size, unsigned int structure_stride) { @@ -8088,22 +8050,16 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler, vkd3d_dxbc_compiler_emit_dcl_sampler(compiler, instruction); break; case VKD3DSIH_DCL: + case VKD3DSIH_DCL_UAV_TYPED: vkd3d_dxbc_compiler_emit_dcl_resource(compiler, instruction); break; case VKD3DSIH_DCL_RESOURCE_RAW: - vkd3d_dxbc_compiler_emit_dcl_resource_raw(compiler, instruction); - break; case VKD3DSIH_DCL_UAV_RAW: - vkd3d_dxbc_compiler_emit_dcl_uav_raw(compiler, instruction); + vkd3d_dxbc_compiler_emit_dcl_resource_raw(compiler, instruction); break; case VKD3DSIH_DCL_RESOURCE_STRUCTURED: - vkd3d_dxbc_compiler_emit_dcl_resource_structured(compiler, instruction); - break; case VKD3DSIH_DCL_UAV_STRUCTURED: - vkd3d_dxbc_compiler_emit_dcl_uav_structured(compiler, instruction); - break; - case VKD3DSIH_DCL_UAV_TYPED: - vkd3d_dxbc_compiler_emit_dcl_uav_typed(compiler, instruction); + vkd3d_dxbc_compiler_emit_dcl_resource_structured(compiler, instruction); break; case VKD3DSIH_DCL_TGSM_RAW: vkd3d_dxbc_compiler_emit_dcl_tgsm_raw(compiler, instruction);