Module: wine Branch: master Commit: 35e0bb8225bb9c9b654f19b21560756f4e455da1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=35e0bb8225bb9c9b654f19b215...
Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Tue Feb 5 13:25:18 2008 +0100
wined3d: Redownload the surface data in case of a palette change. This fixes a lot of redrawing problems in Red Alert.
---
dlls/wined3d/surface_base.c | 5 +++-- 1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c index 8a6f546..d733852 100644 --- a/dlls/wined3d/surface_base.c +++ b/dlls/wined3d/surface_base.c @@ -297,8 +297,9 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_RealizePalette(IWineD3DSurface *iface) { if(This->resource.format == WINED3DFMT_P8 || This->resource.format == WINED3DFMT_A8P8) { - if(!This->Flags & SFLAG_INSYSMEM) { - FIXME("Palette changed with surface that does not have an up to date system memory copy\n"); + if(!(This->Flags & SFLAG_INSYSMEM)) { + TRACE("Palette changed with surface that does not have an up to date system memory copy\n"); + IWineD3DSurface_LoadLocation(iface, SFLAG_INSYSMEM, NULL); } TRACE("Dirtifying surface\n"); IWineD3DSurface_ModifyLocation(iface, SFLAG_INSYSMEM, TRUE);