Module: wine Branch: master Commit: f20e07b77bec5863e71141cfe623f1ef8ef28c60 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f20e07b77bec5863e71141cfe6...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Feb 22 09:36:28 2012 +0100
ddraw: Always pin surfaces.
---
dlls/ddraw/surface.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index 2e97510..10643f5 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -5526,8 +5526,7 @@ HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddr * the surface isn't mapped, and that updates done this way will be * visible on the screen. The game Nox is such an application, * Commandos: Behind Enemy Lines is another. */ - if (version == 1) - flags |= WINED3D_SURFACE_PIN_SYSMEM; + flags |= WINED3D_SURFACE_PIN_SYSMEM;
if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) {