Module: wine Branch: master Commit: 0a9857f45a757e6616dd64041becf3aec595b437 URL: http://source.winehq.org/git/wine.git/?a=commit;h=0a9857f45a757e6616dd64041b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 26 09:00:00 2009 +0100
d3d10: Add the ID3D10EffectConstantBuffer interface.
---
include/d3d10effect.h | 39 +++++++++++++++++++++++++++++++++++++++ 1 files changed, 39 insertions(+), 0 deletions(-)
diff --git a/include/d3d10effect.h b/include/d3d10effect.h index e76a394..9372112 100644 --- a/include/d3d10effect.h +++ b/include/d3d10effect.h @@ -98,4 +98,43 @@ DECLARE_INTERFACE(ID3D10EffectVariable) }; #undef INTERFACE
+DEFINE_GUID(IID_ID3D10EffectConstantBuffer, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3); + +#define INTERFACE ID3D10EffectConstantBuffer +DECLARE_INTERFACE_(ID3D10EffectConstantBuffer, ID3D10EffectVariable) +{ + /* ID3D10EffectVariable methods */ + STDMETHOD_(BOOL, IsValid)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectType *, GetType)(THIS) PURE; + STDMETHOD(GetDesc)(THIS_ D3D10_EFFECT_VARIABLE_DESC *desc) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByIndex)(THIS_ UINT index) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetAnnotationByName)(THIS_ LPCSTR name) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByIndex)(THIS_ UINT index) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetMemberByName)(THIS_ LPCSTR name) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetMemberBySemantic)(THIS_ LPCSTR semantic) PURE; + STDMETHOD_(struct ID3D10EffectVariable *, GetElement)(THIS_ UINT index) PURE; + STDMETHOD_(struct ID3D10EffectConstantBuffer *, GetParentConstantBuffer)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectScalarVariable *, AsScalar)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectVectorVariable *, AsVector)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectMatrixVariable *, AsMatrix)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectStringVariable *, AsString)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectShaderResourceVariable *, AsShaderResource)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable *, AsRenderTargetView)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable *, AsDepthStencilView)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectConstantBuffer *, AsConstantBuffer)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectShaderVariable *, AsShader)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectBlendVariable *, AsBlend)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectDepthStencilVariable *, AsDepthStencil)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectRasterizerVariable *, AsRasterizer)(THIS) PURE; + STDMETHOD_(struct ID3D10EffectSamplerVariable *, AsSampler)(THIS) PURE; + STDMETHOD(SetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; + STDMETHOD(GetRawValue)(THIS_ void *data, UINT offset, UINT count) PURE; + /* ID3D10EffectConstantBuffer methods */ + STDMETHOD(SetConstantBuffer)(THIS_ ID3D10Buffer *buffer) PURE; + STDMETHOD(GetConstantBuffer)(THIS_ ID3D10Buffer **buffer) PURE; + STDMETHOD(SetTextureBuffer)(THIS_ ID3D10ShaderResourceView *view) PURE; + STDMETHOD(GetTextureBuffer)(THIS_ ID3D10ShaderResourceView **view) PURE; +}; +#undef INTERFACE + #endif /* __WINE_D3D10EFFECT_H */