Module: wine Branch: master Commit: f0d8f2aa8914a41b17de3976f07db68fcfc670dd URL: http://source.winehq.org/git/wine.git/?a=commit;h=f0d8f2aa8914a41b17de3976f0...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Aug 24 22:08:45 2011 +0200
wined3d: Use draw_binding in swapchain_gl_present().
---
dlls/wined3d/swapchain.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 20c2323..fe1a510 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -614,7 +614,7 @@ static HRESULT swapchain_gl_present(struct wined3d_swapchain *swapchain, const R * the texture / sysmem copy needs to be reloaded from the drawable */ if (swapchain->presentParms.SwapEffect == WINED3DSWAPEFFECT_FLIP) - surface_modify_location(swapchain->back_buffers[0], SFLAG_INDRAWABLE, TRUE); + surface_modify_location(swapchain->back_buffers[0], swapchain->back_buffers[0]->draw_binding, TRUE); }
if (fb->depth_stencil)