Module: wine Branch: master Commit: 2abecc46c6259a664ae486323aa4c415b7a39321 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2abecc46c6259a664ae486323a...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Jul 16 14:39:12 2014 +0200
wined3d: Remove wined3d_surface_set/get_priority.
---
dlls/ddraw/surface.c | 4 ++-- dlls/wined3d/surface.c | 10 ---------- dlls/wined3d/wined3d.spec | 2 -- include/wine/wined3d.h | 2 -- 4 files changed, 2 insertions(+), 16 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index 355a88b..905223b 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -2247,7 +2247,7 @@ static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWO } else { - wined3d_surface_set_priority(surface->wined3d_surface, priority); + wined3d_texture_set_priority(surface->wined3d_texture, priority); hr = DD_OK; } wined3d_mutex_unlock(); @@ -2276,7 +2276,7 @@ static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWO } else { - *priority = wined3d_surface_get_priority(surface->wined3d_surface); + *priority = wined3d_texture_get_priority(surface->wined3d_texture); hr = DD_OK; } wined3d_mutex_unlock(); diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 5cd245e..d384d78 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2205,16 +2205,6 @@ ULONG CDECL wined3d_surface_decref(struct wined3d_surface *surface) return refcount; }
-DWORD CDECL wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD priority) -{ - return resource_set_priority(&surface->resource, priority); -} - -DWORD CDECL wined3d_surface_get_priority(const struct wined3d_surface *surface) -{ - return resource_get_priority(&surface->resource); -} - void CDECL wined3d_surface_preload(struct wined3d_surface *surface) { TRACE("surface %p.\n", surface); diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 1a41f8c..eb594b3 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -210,7 +210,6 @@ @ cdecl wined3d_surface_get_overlay_position(ptr ptr ptr) @ cdecl wined3d_surface_get_parent(ptr) @ cdecl wined3d_surface_get_pitch(ptr) -@ cdecl wined3d_surface_get_priority(ptr) @ cdecl wined3d_surface_get_render_target_data(ptr ptr) @ cdecl wined3d_surface_get_resource(ptr) @ cdecl wined3d_surface_getdc(ptr ptr) @@ -221,7 +220,6 @@ @ cdecl wined3d_surface_releasedc(ptr ptr) @ cdecl wined3d_surface_restore(ptr) @ cdecl wined3d_surface_set_overlay_position(ptr long long) -@ cdecl wined3d_surface_set_priority(ptr long) @ cdecl wined3d_surface_unmap(ptr) @ cdecl wined3d_surface_update_desc(ptr long long long long long ptr long) @ cdecl wined3d_surface_update_overlay(ptr ptr ptr ptr long ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 0695a81..ba5eb61 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2401,7 +2401,6 @@ HRESULT __cdecl wined3d_surface_get_flip_status(const struct wined3d_surface *su HRESULT __cdecl wined3d_surface_get_overlay_position(const struct wined3d_surface *surface, LONG *x, LONG *y); void * __cdecl wined3d_surface_get_parent(const struct wined3d_surface *surface); DWORD __cdecl wined3d_surface_get_pitch(const struct wined3d_surface *surface); -DWORD __cdecl wined3d_surface_get_priority(const struct wined3d_surface *surface); HRESULT __cdecl wined3d_surface_get_render_target_data(struct wined3d_surface *surface, struct wined3d_surface *render_target); struct wined3d_resource * __cdecl wined3d_surface_get_resource(struct wined3d_surface *surface); @@ -2414,7 +2413,6 @@ void __cdecl wined3d_surface_preload(struct wined3d_surface *surface); HRESULT __cdecl wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc); HRESULT __cdecl wined3d_surface_restore(struct wined3d_surface *surface); HRESULT __cdecl wined3d_surface_set_overlay_position(struct wined3d_surface *surface, LONG x, LONG y); -DWORD __cdecl wined3d_surface_set_priority(struct wined3d_surface *surface, DWORD new_priority); HRESULT __cdecl wined3d_surface_unmap(struct wined3d_surface *surface); HRESULT __cdecl wined3d_surface_update_desc(struct wined3d_surface *surface, UINT width, UINT height, enum wined3d_format_id format_id,