Module: vkd3d Branch: master Commit: 24d3a352a6172f1019022cee5f241750c2cf189e URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/24d3a352a6172f1019022cee5f2417...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Feb 5 20:35:22 2024 -0600
vkd3d-shader/hlsl: Make HLSL_TYPE_EFFECT_GROUP into a separate class.
---
libs/vkd3d-shader/d3dbc.c | 2 ++ libs/vkd3d-shader/fx.c | 7 ++++++- libs/vkd3d-shader/hlsl.c | 7 ++++++- libs/vkd3d-shader/hlsl.h | 2 +- libs/vkd3d-shader/hlsl_codegen.c | 1 + libs/vkd3d-shader/tpf.c | 1 + 6 files changed, 17 insertions(+), 3 deletions(-)
diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index ace7694a..971db6b3 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1517,6 +1517,7 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type) case HLSL_CLASS_STRING: case HLSL_CLASS_TEXTURE: return D3DXPC_OBJECT; + case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_UAV: case HLSL_CLASS_VOID: break; @@ -1614,6 +1615,7 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type) case HLSL_CLASS_STRING: return D3DXPT_STRING;
+ case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_UAV: case HLSL_CLASS_VOID: break; diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index 98443797..d2218a50 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -437,6 +437,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co break;
case HLSL_CLASS_ARRAY: + case HLSL_CLASS_EFFECT_GROUP: vkd3d_unreachable();
case HLSL_CLASS_SAMPLER: @@ -618,7 +619,7 @@ static void write_groups(struct fx_write_context *fx) { const struct hlsl_type *type = var->data_type;
- if (type->base_type == HLSL_TYPE_EFFECT_GROUP) + if (type->class == HLSL_CLASS_EFFECT_GROUP) write_group(var, fx); } } @@ -834,6 +835,10 @@ static bool is_type_supported_fx_2(struct hlsl_ctx *ctx, const struct hlsl_type case HLSL_CLASS_UAV: case HLSL_CLASS_VOID: return false; + + case HLSL_CLASS_EFFECT_GROUP: + /* This cannot appear as an extern variable. */ + break; }
vkd3d_unreachable(); diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 5dd80ff1..a835c185 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -363,6 +363,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type type->reg_size[HLSL_REGSET_UAVS] = 1; break;
+ case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_OBJECT: case HLSL_CLASS_STRING: case HLSL_CLASS_VOID: @@ -439,6 +440,7 @@ static bool type_is_single_component(const struct hlsl_type *type) case HLSL_CLASS_ARRAY: return false;
+ case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_VOID: break; } @@ -569,6 +571,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty assert(idx == 0); break;
+ case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_VOID: vkd3d_unreachable(); } @@ -941,6 +944,7 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type) case HLSL_CLASS_UAV: return 1;
+ case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_VOID: break; } @@ -2355,6 +2359,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru } return string;
+ case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_OBJECT: case HLSL_CLASS_SAMPLER: case HLSL_CLASS_STRING: @@ -3533,7 +3538,6 @@ static void declare_predefined_types(struct hlsl_ctx *ctx) {"dword", HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 1}, {"vector", HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 1}, {"matrix", HLSL_CLASS_MATRIX, HLSL_TYPE_FLOAT, 4, 4}, - {"fxgroup", HLSL_CLASS_OBJECT, HLSL_TYPE_EFFECT_GROUP, 1, 1}, {"pass", HLSL_CLASS_OBJECT, HLSL_TYPE_PASS, 1, 1}, {"pixelshader", HLSL_CLASS_OBJECT, HLSL_TYPE_PIXELSHADER, 1, 1}, {"vertexshader", HLSL_CLASS_OBJECT, HLSL_TYPE_VERTEXSHADER, 1, 1}, @@ -3650,6 +3654,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx) }
ctx->builtin_types.Void = hlsl_new_simple_type(ctx, "void", HLSL_CLASS_VOID); + hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "fxgroup", HLSL_CLASS_EFFECT_GROUP)); hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "STRING", HLSL_CLASS_STRING)); hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "texture", HLSL_CLASS_TEXTURE));
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index ba8b09d2..e38963ae 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -79,6 +79,7 @@ enum hlsl_type_class HLSL_CLASS_STRUCT, HLSL_CLASS_ARRAY, HLSL_CLASS_OBJECT, + HLSL_CLASS_EFFECT_GROUP, HLSL_CLASS_SAMPLER, HLSL_CLASS_STRING, HLSL_CLASS_TEXTURE, @@ -101,7 +102,6 @@ enum hlsl_base_type HLSL_TYPE_RENDERTARGETVIEW, HLSL_TYPE_DEPTHSTENCILVIEW, HLSL_TYPE_TECHNIQUE, - HLSL_TYPE_EFFECT_GROUP, };
enum hlsl_sampler_dim diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index f6cccfe8..cba58080 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -1638,6 +1638,7 @@ static bool copy_propagation_transform_load(struct hlsl_ctx *ctx, * matrices yet. */ return false;
+ case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_STRING: case HLSL_CLASS_VOID: vkd3d_unreachable(); diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 6ee06c02..9bc4e488 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -3006,6 +3006,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type) return D3D_SVC_VECTOR;
case HLSL_CLASS_ARRAY: + case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_STRUCT: case HLSL_CLASS_OBJECT: case HLSL_CLASS_SAMPLER: