Module: wine Branch: master Commit: b5ddd6f0fca86a09e2c69867ff894265b562b662 URL: http://source.winehq.org/git/wine.git/?a=commit;h=b5ddd6f0fca86a09e2c69867ff...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sat Feb 27 14:38:18 2010 +0100
ddraw: Use a D24X8 depth buffer.
---
dlls/ddraw/tests/visual.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/ddraw/tests/visual.c b/dlls/ddraw/tests/visual.c index e5b81a1..221e6d1 100644 --- a/dlls/ddraw/tests/visual.c +++ b/dlls/ddraw/tests/visual.c @@ -113,7 +113,7 @@ static BOOL createObjects(void) U4(ddsd).ddpfPixelFormat.dwSize = sizeof(U4(ddsd).ddpfPixelFormat); U4(ddsd).ddpfPixelFormat.dwFlags = DDPF_ZBUFFER; U1(U4(ddsd).ddpfPixelFormat).dwZBufferBitDepth = 32; - U3(U4(ddsd).ddpfPixelFormat).dwZBitMask = 0xffffffff; + U3(U4(ddsd).ddpfPixelFormat).dwZBitMask = 0x00ffffff; ddsd.dwWidth = 640; ddsd.dwHeight = 480; hr = IDirectDraw7_CreateSurface(DirectDraw, &ddsd, &depth_buffer, NULL);