Module: wine Branch: master Commit: bebe679d51817f429755cd194d9ebec13fac761a URL: http://source.winehq.org/git/wine.git/?a=commit;h=bebe679d51817f429755cd194d...
Author: Aaryaman Vasishta jem456.vasishta@gmail.com Date: Sat May 21 02:55:38 2016 +0530
d3drm: Keep a reference to IDirect3DRM in d3drm_texture.
Signed-off-by: Aaryaman Vasishta jem456.vasishta@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3drm/d3drm.c | 29 ++++++++++++++++++----------- dlls/d3drm/d3drm_private.h | 3 ++- dlls/d3drm/meshbuilder.c | 2 +- dlls/d3drm/texture.c | 3 ++- 4 files changed, 23 insertions(+), 14 deletions(-)
diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c index edb46df..4376aa6 100644 --- a/dlls/d3drm/d3drm.c +++ b/dlls/d3drm/d3drm.c @@ -200,7 +200,7 @@ static HRESULT WINAPI d3drm1_CreateTexture(IDirect3DRM *iface,
FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, iface))) return hr;
*texture = &object->IDirect3DRMTexture_iface; @@ -418,7 +418,7 @@ static HRESULT WINAPI d3drm1_LoadTexture(IDirect3DRM *iface,
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, iface))) return hr;
*texture = &object->IDirect3DRMTexture_iface; @@ -434,7 +434,7 @@ static HRESULT WINAPI d3drm1_LoadTextureFromResource(IDirect3DRM *iface,
FIXME("iface %p, resource %p, texture %p stub!\n", iface, resource, texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, iface))) return hr;
*texture = &object->IDirect3DRMTexture_iface; @@ -661,12 +661,13 @@ static HRESULT WINAPI d3drm2_CreateAnimationSet(IDirect3DRM2 *iface, IDirect3DRM static HRESULT WINAPI d3drm2_CreateTexture(IDirect3DRM2 *iface, D3DRMIMAGE *image, IDirect3DRMTexture2 **texture) { + struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); struct d3drm_texture *object; HRESULT hr;
FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) return hr;
*texture = &object->IDirect3DRMTexture2_iface; @@ -857,29 +858,31 @@ static HRESULT WINAPI d3drm2_CreateUserVisual(IDirect3DRM2 *iface, static HRESULT WINAPI d3drm2_LoadTexture(IDirect3DRM2 *iface, const char *filename, IDirect3DRMTexture2 **texture) { + struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); struct d3drm_texture *object; HRESULT hr;
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) return hr;
*texture = &object->IDirect3DRMTexture2_iface;
- return D3DRM_OK; + return hr; }
static HRESULT WINAPI d3drm2_LoadTextureFromResource(IDirect3DRM2 *iface, HMODULE module, const char *resource_name, const char *resource_type, IDirect3DRMTexture2 **texture) { + struct d3drm *d3drm = impl_from_IDirect3DRM2(iface); struct d3drm_texture *object; HRESULT hr;
FIXME("iface %p, resource_name %s, resource_type %s, texture %p stub!\n", iface, debugstr_a(resource_name), debugstr_a(resource_type), texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) return hr;
*texture = &object->IDirect3DRMTexture2_iface; @@ -1058,6 +1061,7 @@ static ULONG WINAPI d3drm3_Release(IDirect3DRM3 *iface) static HRESULT WINAPI d3drm3_CreateObject(IDirect3DRM3 *iface, REFCLSID clsid, IUnknown *outer, REFIID iid, void **out) { + struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); IUnknown *object; HRESULT hr;
@@ -1083,7 +1087,7 @@ static HRESULT WINAPI d3drm3_CreateObject(IDirect3DRM3 *iface, if (IsEqualGUID(clsid, &CLSID_CDirect3DRMTexture)) { struct d3drm_texture *texture; - if (FAILED(hr = d3drm_texture_create(&texture))) + if (FAILED(hr = d3drm_texture_create(&texture, &d3drm->IDirect3DRM_iface))) { *out = NULL; return hr; @@ -1150,12 +1154,13 @@ static HRESULT WINAPI d3drm3_CreateAnimationSet(IDirect3DRM3 *iface, IDirect3DRM static HRESULT WINAPI d3drm3_CreateTexture(IDirect3DRM3 *iface, D3DRMIMAGE *image, IDirect3DRMTexture3 **texture) { + struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); struct d3drm_texture *object; HRESULT hr;
FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) return hr;
*texture = &object->IDirect3DRMTexture3_iface; @@ -1396,12 +1401,13 @@ static HRESULT WINAPI d3drm3_CreateUserVisual(IDirect3DRM3 *iface, static HRESULT WINAPI d3drm3_LoadTexture(IDirect3DRM3 *iface, const char *filename, IDirect3DRMTexture3 **texture) { + struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); struct d3drm_texture *object; HRESULT hr;
FIXME("iface %p, filename %s, texture %p stub!\n", iface, debugstr_a(filename), texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) return hr;
*texture = &object->IDirect3DRMTexture3_iface; @@ -1412,13 +1418,14 @@ static HRESULT WINAPI d3drm3_LoadTexture(IDirect3DRM3 *iface, static HRESULT WINAPI d3drm3_LoadTextureFromResource(IDirect3DRM3 *iface, HMODULE module, const char *resource_name, const char *resource_type, IDirect3DRMTexture3 **texture) { + struct d3drm *d3drm = impl_from_IDirect3DRM3(iface); struct d3drm_texture *object; HRESULT hr;
FIXME("iface %p, module %p, resource_name %s, resource_type %s, texture %p stub!\n", iface, module, debugstr_a(resource_name), debugstr_a(resource_type), texture);
- if (FAILED(hr = d3drm_texture_create(&object))) + if (FAILED(hr = d3drm_texture_create(&object, &d3drm->IDirect3DRM_iface))) return hr;
*texture = &object->IDirect3DRMTexture3_iface; diff --git a/dlls/d3drm/d3drm_private.h b/dlls/d3drm/d3drm_private.h index 2eb8e4d..21c46b7 100644 --- a/dlls/d3drm/d3drm_private.h +++ b/dlls/d3drm/d3drm_private.h @@ -40,6 +40,7 @@ struct d3drm_texture IDirect3DRMTexture IDirect3DRMTexture_iface; IDirect3DRMTexture2 IDirect3DRMTexture2_iface; IDirect3DRMTexture3 IDirect3DRMTexture3_iface; + IDirect3DRM *d3drm; };
void d3drm_object_init(struct d3drm_object *object) DECLSPEC_HIDDEN; @@ -48,7 +49,7 @@ HRESULT d3drm_object_delete_destroy_callback(struct d3drm_object *object, D3DRMO void d3drm_object_cleanup(IDirect3DRMObject *iface, struct d3drm_object *object) DECLSPEC_HIDDEN;
HRESULT d3drm_device_create(struct d3drm_device **out) DECLSPEC_HIDDEN; -HRESULT d3drm_texture_create(struct d3drm_texture **texture) DECLSPEC_HIDDEN; +HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) DECLSPEC_HIDDEN; IDirect3DRMDevice *IDirect3DRMDevice_from_impl(struct d3drm_device *device) DECLSPEC_HIDDEN; IDirect3DRMDevice2 *IDirect3DRMDevice2_from_impl(struct d3drm_device *device) DECLSPEC_HIDDEN; IDirect3DRMDevice3 *IDirect3DRMDevice3_from_impl(struct d3drm_device *device) DECLSPEC_HIDDEN; diff --git a/dlls/d3drm/meshbuilder.c b/dlls/d3drm/meshbuilder.c index 57429a5..72c4473 100644 --- a/dlls/d3drm/meshbuilder.c +++ b/dlls/d3drm/meshbuilder.c @@ -1300,7 +1300,7 @@ HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *pData, if (file != INVALID_HANDLE_VALUE) { CloseHandle(file); - if (FAILED(hr = d3drm_texture_create(&texture_object))) + if (FAILED(hr = d3drm_texture_create(&texture_object, NULL))) { IDirectXFileData_Release(data); goto end; diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c index 886bb0b..5596bf5 100644 --- a/dlls/d3drm/texture.c +++ b/dlls/d3drm/texture.c @@ -1044,7 +1044,7 @@ static const struct IDirect3DRMTexture3Vtbl d3drm_texture3_vtbl = d3drm_texture3_SetValidationCallback, };
-HRESULT d3drm_texture_create(struct d3drm_texture **texture) +HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm) { struct d3drm_texture *object;
@@ -1056,6 +1056,7 @@ HRESULT d3drm_texture_create(struct d3drm_texture **texture) object->IDirect3DRMTexture_iface.lpVtbl = &d3drm_texture1_vtbl; object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl; object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl; + object->d3drm = d3drm;
d3drm_object_init(&object->obj);