Module: vkd3d Branch: master Commit: 37791773997edd18f71a548832c192a420a0aa5a URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=37791773997edd18f71a5488...
Author: Isabella Bosia ibosia@codeweavers.com Date: Mon Sep 21 11:50:18 2020 +0100
vkd3d-shader: Pass format to shader_addline.
Signed-off-by: Isabella Bosia ibosia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/trace.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c index 587c85c..d7495ee 100644 --- a/libs/vkd3d-shader/trace.c +++ b/libs/vkd3d-shader/trace.c @@ -355,7 +355,7 @@ static void shader_dump_global_flags(struct vkd3d_string_buffer *buffer, DWORD g { if (global_flags & global_flag_info[i].flag) { - shader_addline(buffer, global_flag_info[i].name); + shader_addline(buffer, "%s", global_flag_info[i].name); global_flags &= ~global_flag_info[i].flag; if (global_flags) shader_addline(buffer, " | ");