Module: wine Branch: master Commit: 414543f6abe63d4ba46018615da4b525d96d6127 URL: https://gitlab.winehq.org/wine/wine/-/commit/414543f6abe63d4ba46018615da4b52...
Author: Eric Pouech eric.pouech@gmail.com Date: Fri Oct 7 11:54:43 2022 +0200
wined3d: Ensure function declaration matches implementation.
Signed-off-by: Eric Pouech eric.pouech@gmail.com
---
dlls/wined3d/wined3d_private.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 5217ee7d221..b02bf1bef36 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2939,7 +2939,7 @@ void context_gl_apply_texture_draw_state(struct wined3d_context_gl *context_gl, void context_gl_resource_released(struct wined3d_device *device, GLuint name, BOOL rb_namespace) DECLSPEC_HIDDEN; void context_invalidate_compute_state(struct wined3d_context *context, DWORD state_id) DECLSPEC_HIDDEN; -void context_invalidate_state(struct wined3d_context *context, DWORD state_id) DECLSPEC_HIDDEN; +void context_invalidate_state(struct wined3d_context *context, unsigned int state_id) DECLSPEC_HIDDEN; void context_resource_released(const struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN; void context_restore(struct wined3d_context *context, struct wined3d_texture *texture, unsigned int sub_resource_idx) DECLSPEC_HIDDEN; @@ -4055,7 +4055,7 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL UINT message, WPARAM wparam, LPARAM lparam, WNDPROC proc) DECLSPEC_HIDDEN; void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN; void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN; -void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN; +void device_invalidate_state(const struct wined3d_device *device, unsigned int state) DECLSPEC_HIDDEN; HRESULT wined3d_device_set_implicit_swapchain(struct wined3d_device *device, struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN; void wined3d_device_uninit_3d(struct wined3d_device *device) DECLSPEC_HIDDEN;