Module: wine Branch: master Commit: 218060940a1a6284b60b13e54240d4f78478d28a URL: https://source.winehq.org/git/wine.git/?a=commit;h=218060940a1a6284b60b13e54...
Author: Zebediah Figura z.figura12@gmail.com Date: Wed Mar 4 22:46:51 2020 -0600
wined3d: Remove now redundant error handling from wined3d_device_set_sampler_state().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 6 ------ 1 file changed, 6 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4224472df5..768f4bfed5 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1749,12 +1749,6 @@ static void wined3d_device_set_sampler_state(struct wined3d_device *device, if (sampler_idx >= WINED3DVERTEXTEXTURESAMPLER0 && sampler_idx <= WINED3DVERTEXTEXTURESAMPLER3) sampler_idx -= (WINED3DVERTEXTEXTURESAMPLER0 - WINED3D_MAX_FRAGMENT_SAMPLERS);
- if (sampler_idx >= ARRAY_SIZE(device->state.sampler_states)) - { - WARN("Invalid sampler %u.\n", sampler_idx); - return; /* Windows accepts overflowing this array ... we do not. */ - } - if (value == device->state.sampler_states[sampler_idx][state]) { TRACE("Application is setting the old value over, nothing to do.\n");