Module: wine Branch: master Commit: 0c3481161226ab5e246f14e9784edbabd4db8e5d URL: http://source.winehq.org/git/wine.git/?a=commit;h=0c3481161226ab5e246f14e978...
Author: Matteo Bruni mbruni@codeweavers.com Date: Fri Jul 22 19:39:12 2011 +0200
ddraw/tests: Add a couple of fog tests.
---
dlls/ddraw/tests/visual.c | 123 +++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 123 insertions(+), 0 deletions(-)
diff --git a/dlls/ddraw/tests/visual.c b/dlls/ddraw/tests/visual.c index 24ca8dc..acefb67 100644 --- a/dlls/ddraw/tests/visual.c +++ b/dlls/ddraw/tests/visual.c @@ -453,6 +453,50 @@ static void fog_test(IDirect3DDevice7 *device) }; WORD Indices[] = {0, 1, 2, 2, 3, 0};
+ float ident_mat[16] = + { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + }; + float world_mat1[16] = + { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, -0.5f, 1.0f + }; + float world_mat2[16] = + { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 1.0f + }; + float proj_mat[16] = + { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, -1.0f, 1.0f + }; + + struct sVertex far_quad1[] = + { + {-1.0f, -1.0f, 0.5f, 0xffff0000, 0xff000000}, + {-1.0f, 0.0f, 0.5f, 0xffff0000, 0xff000000}, + { 0.0f, 0.0f, 0.5f, 0xffff0000, 0xff000000}, + { 0.0f, -1.0f, 0.5f, 0xffff0000, 0xff000000}, + }; + struct sVertex far_quad2[] = + { + {-1.0f, 0.0f, 1.5f, 0xffff0000, 0xff000000}, + {-1.0f, 1.0f, 1.5f, 0xffff0000, 0xff000000}, + { 0.0f, 1.0f, 1.5f, 0xffff0000, 0xff000000}, + { 0.0f, 0.0f, 1.5f, 0xffff0000, 0xff000000}, + }; + memset(&caps, 0, sizeof(caps)); hr = IDirect3DDevice7_GetCaps(device, &caps); ok(hr == D3D_OK, "IDirect3DDevice7_GetCaps returned %08x\n", hr); @@ -541,6 +585,85 @@ static void fog_test(IDirect3DDevice7 *device) trace("Info: Table fog not supported by this device\n"); }
+ if (caps.dpcTriCaps.dwRasterCaps & D3DPRASTERCAPS_FOGTABLE) + { + /* A simple fog + non-identity world matrix test */ + hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_WORLD, (D3DMATRIX *)world_mat1); + ok(hr == D3D_OK, "IDirect3DDevice7_SetTransform returned %#08x\n", hr); + + hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGTABLEMODE, D3DFOG_LINEAR); + ok(hr == D3D_OK, "Setting fog table mode to D3DFOG_LINEAR returned %#08x\n", hr); + hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGVERTEXMODE, D3DFOG_NONE); + ok(hr == D3D_OK, "Turning off vertex fog returned %#08x\n", hr); + + hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff00ff, 0.0, 0); + ok(hr == D3D_OK, "IDirect3DDevice7_Clear returned %#08x\n", hr); + + if (IDirect3DDevice7_BeginScene(device) == D3D_OK) + { + hr = IDirect3DDevice7_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, + D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR, far_quad1, 4, Indices, 6, 0); + ok(hr == D3D_OK, "DrawIndexedPrimitive returned %#08x\n", hr); + + hr = IDirect3DDevice7_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, + D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR, far_quad2, 4, Indices, 6, 0); + ok(hr == D3D_OK, "DrawIndexedPrimitive returned %#08x\n", hr); + + hr = IDirect3DDevice7_EndScene(device); + ok(hr == D3D_OK, "EndScene returned %#08x\n", hr); + } + else + { + ok(FALSE, "BeginScene failed\n"); + } + + color = getPixelColor(device, 160, 360); + ok(color_match(color, 0x00ff0000, 4), "Unfogged quad has color %08x\n", color); + color = getPixelColor(device, 160, 120); + ok(color == 0x0000ff00, "Fogged out quad has color %08x\n", color); + + /* Test fog behavior with an orthogonal (but not identity) projection matrix */ + hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_WORLD, (D3DMATRIX *)world_mat2); + ok(hr == D3D_OK, "SetTransform returned %#08x\n", hr); + hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, (D3DMATRIX *)proj_mat); + ok(hr == D3D_OK, "SetTransform returned %#08x\n", hr); + + hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff00ff, 0.0, 0); + ok(hr == D3D_OK, "Clear returned %#08x\n", hr); + + if (IDirect3DDevice7_BeginScene(device) == D3D_OK) + { + hr = IDirect3DDevice7_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, + D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR, untransformed_1, 4, Indices, 6, 0); + ok(hr == D3D_OK, "DrawIndexedPrimitiveUP returned %#08x\n", hr); + + hr = IDirect3DDevice7_DrawIndexedPrimitive(device, D3DPT_TRIANGLELIST, + D3DFVF_XYZ | D3DFVF_DIFFUSE | D3DFVF_SPECULAR, untransformed_2, 4, Indices, 6, 0); + ok(hr == D3D_OK, "DrawIndexedPrimitiveUP returned %#08x\n", hr); + + hr = IDirect3DDevice7_EndScene(device); + ok(hr == D3D_OK, "EndScene returned %#08x\n", hr); + } + else + { + ok(FALSE, "BeginScene failed\n"); + } + + color = getPixelColor(device, 160, 360); + todo_wine ok(color_match(color, 0x00e51900, 4), "Partially fogged quad has color %08x\n", color); + color = getPixelColor(device, 160, 120); + ok(color == 0x0000ff00, "Fogged out quad has color %08x\n", color); + + hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_WORLD, (D3DMATRIX *)ident_mat); + ok(hr == D3D_OK, "SetTransform returned %#08x\n", hr); + hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, (D3DMATRIX *)ident_mat); + ok(hr == D3D_OK, "SetTransform returned %#08x\n", hr); + } + else + { + skip("D3DPRASTERCAPS_FOGTABLE not supported, skipping some fog tests\n"); + } + /* Turn off the fog master switch to avoid confusing other tests */ hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_FOGENABLE, FALSE); ok(hr == D3D_OK, "Turning off fog calculations returned %08x\n", hr);