Module: vkd3d Branch: master Commit: 76971d811ea58677e1d0fa0d679c6e5b0758570e URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/76971d811ea58677e1d0fa0d679c6e...
Author: Zebediah Figura zfigura@codeweavers.com Date: Tue Feb 6 17:15:48 2024 -0600
vkd3d-shader/hlsl: Make HLSL_TYPE_TECHNIQUE into a separate class.
---
libs/vkd3d-shader/d3dbc.c | 2 ++ libs/vkd3d-shader/fx.c | 4 +++- libs/vkd3d-shader/hlsl.c | 16 ++++++++++------ libs/vkd3d-shader/hlsl.h | 4 +--- libs/vkd3d-shader/hlsl_codegen.c | 1 + libs/vkd3d-shader/tpf.c | 1 + 6 files changed, 18 insertions(+), 10 deletions(-)
diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 4ce15b13..6299239b 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1519,6 +1519,7 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type) return D3DXPC_OBJECT; case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_UAV: case HLSL_CLASS_VOID: break; @@ -1618,6 +1619,7 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type)
case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_UAV: case HLSL_CLASS_VOID: break; diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index 78d827d7..73160b63 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -222,7 +222,7 @@ static bool technique_matches_version(const struct hlsl_ir_var *var, const struc { const struct hlsl_type *type = var->data_type;
- if (type->base_type != HLSL_TYPE_TECHNIQUE) + if (type->class != HLSL_CLASS_TECHNIQUE) return false;
return type->e.version >= fx->min_technique_version && type->e.version <= fx->max_technique_version; @@ -439,6 +439,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co case HLSL_CLASS_ARRAY: case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: + case HLSL_CLASS_TECHNIQUE: vkd3d_unreachable();
case HLSL_CLASS_SAMPLER: @@ -839,6 +840,7 @@ static bool is_type_supported_fx_2(struct hlsl_ctx *ctx, const struct hlsl_type
case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: + case HLSL_CLASS_TECHNIQUE: /* This cannot appear as an extern variable. */ break; } diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index a355f210..b5bb72a9 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -367,6 +367,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type case HLSL_CLASS_OBJECT: case HLSL_CLASS_PASS: case HLSL_CLASS_STRING: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_VOID: break; } @@ -443,6 +444,7 @@ static bool type_is_single_component(const struct hlsl_type *type)
case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_VOID: break; } @@ -575,6 +577,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_VOID: vkd3d_unreachable(); } @@ -949,6 +952,7 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type)
case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_VOID: break; } @@ -1005,9 +1009,9 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2 if (t1->class == HLSL_CLASS_ARRAY) return t1->e.array.elements_count == t2->e.array.elements_count && hlsl_types_are_equal(t1->e.array.type, t2->e.array.type); - if (t1->class == HLSL_CLASS_OBJECT) + if (t1->class == HLSL_CLASS_TECHNIQUE) { - if (t1->base_type == HLSL_TYPE_TECHNIQUE && t1->e.version != t2->e.version) + if (t1->e.version != t2->e.version) return false; }
@@ -1097,9 +1101,8 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, type->e.resource.format = old->e.resource.format; break;
- case HLSL_CLASS_OBJECT: - if (type->base_type == HLSL_TYPE_TECHNIQUE) - type->e.version = old->e.version; + case HLSL_CLASS_TECHNIQUE: + type->e.version = old->e.version; break;
default: @@ -2368,6 +2371,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru case HLSL_CLASS_PASS: case HLSL_CLASS_SAMPLER: case HLSL_CLASS_STRING: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_VOID: break; } @@ -3672,7 +3676,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
for (i = 0; i < ARRAY_SIZE(technique_types); ++i) { - type = hlsl_new_type(ctx, technique_types[i].name, HLSL_CLASS_OBJECT, HLSL_TYPE_TECHNIQUE, 1, 1); + type = hlsl_new_simple_type(ctx, technique_types[i].name, HLSL_CLASS_TECHNIQUE); type->e.version = technique_types[i].version; hlsl_scope_add_type(ctx->globals, type); } diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 4f7adf62..a9e47c6f 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -83,6 +83,7 @@ enum hlsl_type_class HLSL_CLASS_PASS, HLSL_CLASS_SAMPLER, HLSL_CLASS_STRING, + HLSL_CLASS_TECHNIQUE, HLSL_CLASS_TEXTURE, HLSL_CLASS_UAV, HLSL_CLASS_VOID, @@ -101,7 +102,6 @@ enum hlsl_base_type HLSL_TYPE_VERTEXSHADER, HLSL_TYPE_RENDERTARGETVIEW, HLSL_TYPE_DEPTHSTENCILVIEW, - HLSL_TYPE_TECHNIQUE, };
enum hlsl_sampler_dim @@ -145,8 +145,6 @@ struct hlsl_type enum hlsl_type_class class; /* If class is <= HLSL_CLASS_LAST_NUMERIC, then base_type is <= HLSL_TYPE_LAST_SCALAR. * If class is HLSL_CLASS_OBJECT, then base_type is > HLSL_TYPE_LAST_SCALAR. - * If class is HLSL_CLASS_OBJECT and base_type is HLSL_TYPE_TECHNIQUE, additional version - * field is used to distinguish between technique types. * Otherwise, base_type is not used. */ enum hlsl_base_type base_type;
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 9afabcf5..5681761c 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -1641,6 +1641,7 @@ static bool copy_propagation_transform_load(struct hlsl_ctx *ctx, case HLSL_CLASS_EFFECT_GROUP: case HLSL_CLASS_PASS: case HLSL_CLASS_STRING: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_VOID: vkd3d_unreachable(); } diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index b933c246..52e6eac8 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -3012,6 +3012,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type) case HLSL_CLASS_PASS: case HLSL_CLASS_SAMPLER: case HLSL_CLASS_STRING: + case HLSL_CLASS_TECHNIQUE: case HLSL_CLASS_TEXTURE: case HLSL_CLASS_UAV: case HLSL_CLASS_VOID: