Module: wine Branch: master Commit: 942bef9e8681116857b84344c7ff823246b382e8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=942bef9e8681116857b84344c7...
Author: H. Verbeet hverbeet@gmail.com Date: Tue Feb 13 23:12:10 2007 +0100
wined3d: Get rid of WINED3DSHADERDECLUSAGE.
---
include/wine/wined3d_types.h | 41 ----------------------------------------- 1 files changed, 0 insertions(+), 41 deletions(-)
diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h index 587b7cd..2784ff8 100644 --- a/include/wine/wined3d_types.h +++ b/include/wine/wined3d_types.h @@ -1310,47 +1310,6 @@ typedef struct _WINEDDOVERLAYFX DWORD dwFlags; /* flags */ } WINEDDOVERLAYFX;
-/**************************** - * * Vertex Shaders Declaration - * */ - -typedef enum _WINED3DDECLUSAGE { - WINED3DSHADERDECLUSAGE_POSITION = 0, - WINED3DSHADERDECLUSAGE_BLENDWEIGHT, - WINED3DSHADERDECLUSAGE_BLENDINDICES, - WINED3DSHADERDECLUSAGE_NORMAL, - WINED3DSHADERDECLUSAGE_PSIZE , - WINED3DSHADERDECLUSAGE_TEXCOORD0, - WINED3DSHADERDECLUSAGE_TEXCOORD1, - WINED3DSHADERDECLUSAGE_TEXCOORD2, - WINED3DSHADERDECLUSAGE_TEXCOORD3, - WINED3DSHADERDECLUSAGE_TEXCOORD4, - WINED3DSHADERDECLUSAGE_TEXCOORD5, - WINED3DSHADERDECLUSAGE_TEXCOORD6, - WINED3DSHADERDECLUSAGE_TEXCOORD7, - WINED3DSHADERDECLUSAGE_TANGENT, - WINED3DSHADERDECLUSAGE_BINORMAL, - WINED3DSHADERDECLUSAGE_TESSFACTOR, - WINED3DSHADERDECLUSAGE_POSITIONT, - WINED3DSHADERDECLUSAGE_DIFFUSE, - WINED3DSHADERDECLUSAGE_SPECULAR, - WINED3DSHADERDECLUSAGE_FOG, - WINED3DSHADERDECLUSAGE_DEPTH, - WINED3DSHADERDECLUSAGE_SAMPLE, - WINED3DSHADERDECLUSAGE_POSITION2, - WINED3DSHADERDECLUSAGE_POSITION21, - WINED3DSHADERDECLUSAGE_POSITION22, - WINED3DSHADERDECLUSAGE_POSITION23, - WINED3DSHADERDECLUSAGE_POSITION24, - WINED3DSHADERDECLUSAGE_POSITION25, - WINED3DSHADERDECLUSAGE_POSITION26, - WINED3DSHADERDECLUSAGE_POSITION27, - WINED3DSHADERDECLUSAGE_POSITION28, - WINED3DSHADERDECLUSAGE_NORMAL2, - WINED3DSHADERDECLUSAGE_POSITIONT2, - WINED3DSHADERDECLUSAGE_MAX_USAGE -} WINED3DSHADERDECLUSAGE; - #define WINED3DUSAGE_RENDERTARGET 0x00000001L #define WINED3DUSAGE_DEPTHSTENCIL 0x00000002L #define WINED3DUSAGE_WRITEONLY 0x00000008L