Module: wine Branch: master Commit: 0b78866a0f7dedbb37d4db510d80ea4ec50a3936 URL: http://source.winehq.org/git/wine.git/?a=commit;h=0b78866a0f7dedbb37d4db510d...
Author: Michael Stefaniuc mstefani@redhat.de Date: Tue Jul 12 12:34:22 2011 +0200
d3d10core: Use unsafe_impl_from_ID3D10RenderTargetView for app provided ifaces.
---
dlls/d3d10core/d3d10core_private.h | 1 + dlls/d3d10core/device.c | 5 ++--- dlls/d3d10core/view.c | 15 +++++++++++++++ 3 files changed, 18 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 457ba09..c53a61b 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -141,6 +141,7 @@ struct d3d10_rendertarget_view
HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc) DECLSPEC_HIDDEN; +struct d3d10_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) DECLSPEC_HIDDEN;
/* ID3D10ShaderResourceView */ struct d3d10_shader_resource_view diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 4df04f1..1609baf 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -383,14 +383,13 @@ static void STDMETHODCALLTYPE d3d10_device_ClearRenderTargetView(ID3D10Device *i ID3D10RenderTargetView *render_target_view, const FLOAT color_rgba[4]) { struct d3d10_device *This = impl_from_ID3D10Device(iface); - struct wined3d_rendertarget_view *wined3d_view; + struct d3d10_rendertarget_view *view = unsafe_impl_from_ID3D10RenderTargetView(render_target_view); const WINED3DCOLORVALUE color = {color_rgba[0], color_rgba[1], color_rgba[2], color_rgba[3]};
TRACE("iface %p, render_target_view %p, color_rgba [%f %f %f %f]\n", iface, render_target_view, color_rgba[0], color_rgba[1], color_rgba[2], color_rgba[3]);
- wined3d_view = ((struct d3d10_rendertarget_view *)render_target_view)->wined3d_view; - wined3d_device_clear_rendertarget_view(This->wined3d_device, wined3d_view, &color); + wined3d_device_clear_rendertarget_view(This->wined3d_device, view->wined3d_view, &color); }
static void STDMETHODCALLTYPE d3d10_device_ClearDepthStencilView(ID3D10Device *iface, diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c index fb289a6..75cb4b5 100644 --- a/dlls/d3d10core/view.c +++ b/dlls/d3d10core/view.c @@ -19,6 +19,7 @@
#include "config.h" #include "wine/port.h" +#include <assert.h>
#define NONAMELESSUNION #include "d3d10core_private.h" @@ -291,6 +292,11 @@ HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view) return S_OK; }
+static inline struct d3d10_rendertarget_view *impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) +{ + return CONTAINING_RECORD(iface, struct d3d10_rendertarget_view, vtbl); +} + /* IUnknown methods */
static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_QueryInterface(ID3D10RenderTargetView *iface, @@ -468,6 +474,15 @@ HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, return S_OK; }
+struct d3d10_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) +{ + if (!iface) + return NULL; + assert(iface->lpVtbl == &d3d10_rendertarget_view_vtbl); + + return impl_from_ID3D10RenderTargetView(iface); +} + static inline struct d3d10_shader_resource_view *impl_from_ID3D10ShaderResourceView(ID3D10ShaderResourceView *iface) { return CONTAINING_RECORD(iface, struct d3d10_shader_resource_view, ID3D10ShaderResourceView_iface);