Henri Verbeet pushed to branch master at wine / vkd3d
Commits: aa1ce9e2 by Elizabeth Figura at 2024-11-05T19:53:24+01:00 tests: Add some tests for FOG and PSIZE writemask restrictions.
- - - - - f50b20dd by Elizabeth Figura at 2024-11-05T19:53:24+01:00 vkd3d-shader/hlsl: Enforce PSIZE component count for sm1 VS output.
- - - - - 5a513ffc by Elizabeth Figura at 2024-11-05T19:53:24+01:00 vkd3d-shader/hlsl: Enforce FOG component count for sm1 VS output.
- - - - - a10ee075 by Elizabeth Figura at 2024-11-05T19:57:41+01:00 vkd3d-shader/ir: Force fog and point size to 1 component when normalizing I/O.
- - - - - 4290d853 by Elizabeth Figura at 2024-11-05T19:58:49+01:00 vkd3d-shader/hlsl: Write all writemask components for PSIZE and FOG outputs.
Matching fxc/d3dcompiler.
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6 changed files:
- Makefile.am - libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/ir.c - + tests/hlsl/fog.shader_test - tests/hlsl/shader-point-size.shader_test - tests/vkd3d_shader_api.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/90a07ada8eae5aa5c1e94a5315783...