Module: wine Branch: master Commit: c1538f8048f08a70d15b1365eb1dfb37bb6b626c URL: http://source.winehq.org/git/wine.git/?a=commit;h=c1538f8048f08a70d15b1365eb...
Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Jan 25 18:04:05 2008 +0100
wined3d: Update the auto depth stencil buffer size on reset.
---
dlls/wined3d/device.c | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4426d94..640a5e2 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -6901,6 +6901,10 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Reset(IWineD3DDevice* iface, WINED3DPRE for(i = 0; i < swapchain->presentParms.BackBufferCount; i++) { updateSurfaceDesc((IWineD3DSurfaceImpl *)swapchain->backBuffer[i], pPresentationParameters); } + if(This->auto_depth_stencil_buffer) { + updateSurfaceDesc((IWineD3DSurfaceImpl *)This->auto_depth_stencil_buffer, pPresentationParameters); + } +
/* Now set the new viewport */ IWineD3DDevice_SetViewport(iface, &vp);