Module: wine Branch: master Commit: 43454f9a93b590ee4e7e35a9ca54fd4f681d3b9e URL: https://gitlab.winehq.org/wine/wine/-/commit/43454f9a93b590ee4e7e35a9ca54fd4...
Author: Max Figura maxfigura5061@gmail.com Date: Tue Dec 13 09:33:48 2022 -0600
wined3d: Move the WINED3D_RS_POSITIONDEGREE stub to wined3d_device_apply_stateblock.
---
dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 6 ++++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 10 +--------- 4 files changed, 7 insertions(+), 11 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 7e33aea747b..56f6430f0bf 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_POSITIONDEGREE), {STATE_RENDER(WINED3D_RS_POSITIONDEGREE), state_nop}}, {STATE_RENDER(WINED3D_RS_NORMALDEGREE), {STATE_RENDER(WINED3D_RS_NORMALDEGREE), state_nop}}, {STATE_RENDER(WINED3D_RS_MINTESSELLATIONLEVEL), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, {STATE_RENDER(WINED3D_RS_MAXTESSELLATIONLEVEL), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION)}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 67944baa22f..3b88e54f945 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4210,6 +4210,12 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, case WINED3D_RS_TWEENFACTOR: break;
+ case WINED3D_RS_POSITIONDEGREE: + if (state->rs[WINED3D_RS_POSITIONDEGREE] != WINED3D_DEGREE_CUBIC) + FIXME("WINED3D_RS_POSITIONDEGREE %#x not yet implemented.\n", + state->rs[WINED3D_RS_POSITIONDEGREE]); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index db335652d8e..540c558f6f0 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_POSITIONDEGREE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_NORMALDEGREE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MINTESSELLATIONLEVEL), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MAXTESSELLATIONLEVEL), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 253d9d3b749..0e9d42a238d 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1965,13 +1965,6 @@ static void state_sample_mask_w(struct wined3d_context *context, const struct wi WARN("Unsupported in local OpenGL implementation: glSampleMaski.\n"); }
-static void state_positiondegree(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_POSITIONDEGREE] != WINED3D_DEGREE_CUBIC) - FIXME("WINED3D_RS_POSITIONDEGREE %#x not yet implemented.\n", - state->render_states[WINED3D_RS_POSITIONDEGREE]); -} - static void state_normaldegree(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_NORMALDEGREE] != WINED3D_DEGREE_LINEAR) @@ -4603,7 +4596,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_POSITIONDEGREE), { STATE_RENDER(WINED3D_RS_POSITIONDEGREE), state_positiondegree}, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_NORMALDEGREE), { STATE_RENDER(WINED3D_RS_NORMALDEGREE), state_normaldegree }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MINTESSELLATIONLEVEL), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MAXTESSELLATIONLEVEL), { STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION),NULL }, WINED3D_GL_EXT_NONE }, @@ -5380,7 +5372,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {149, 150}, {153, 153}, {162, 165}, - {167, 171}, + {167, 172}, {174, 177}, {185, 193}, {195, 209},