Module: vkd3d Branch: master Commit: c9b766924055fc20bcf4eded683897e615fba9f1 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=c9b766924055fc20bcf4eded...
Author: Zebediah Figura zfigura@codeweavers.com Date: Tue Mar 22 16:59:12 2022 -0500
vkd3d-shader/hlsl: Declare integer semantics as having constant interpolation.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Francisco Casas fcasas@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl_sm4.c | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 2dd9cde8..dadb9783 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -25,6 +25,20 @@
static void write_sm4_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_block *block);
+static bool type_is_integer(const struct hlsl_type *type) +{ + switch (type->base_type) + { + case HLSL_TYPE_BOOL: + case HLSL_TYPE_INT: + case HLSL_TYPE_UINT: + return true; + + default: + return false; + } +} + bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic, bool output, enum vkd3d_sm4_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx) { @@ -1206,7 +1220,7 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b { enum vkd3d_shader_interpolation_mode mode = VKD3DSIM_LINEAR;
- if (var->modifiers & HLSL_STORAGE_NOINTERPOLATION) + if ((var->modifiers & HLSL_STORAGE_NOINTERPOLATION) || type_is_integer(var->data_type)) mode = VKD3DSIM_CONSTANT;
instr.opcode |= mode << VKD3D_SM4_INTERPOLATION_MODE_SHIFT; @@ -1419,20 +1433,6 @@ static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer write_sm4_instruction(buffer, &instr); }
-static bool type_is_integer(const struct hlsl_type *type) -{ - switch (type->base_type) - { - case HLSL_TYPE_BOOL: - case HLSL_TYPE_INT: - case HLSL_TYPE_UINT: - return true; - - default: - return false; - } -} - static bool type_is_float(const struct hlsl_type *type) { return type->base_type == HLSL_TYPE_FLOAT || type->base_type == HLSL_TYPE_HALF;