Module: wine Branch: master Commit: 5d1d07abcf3deab4397a0008ae8c44493a721c6a URL: http://source.winehq.org/git/wine.git/?a=commit;h=5d1d07abcf3deab4397a0008ae...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sun Aug 7 23:43:13 2011 +0200
wined3d: Call glFlush after updating a buffer.
---
dlls/wined3d/buffer.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index ae04138..45518cc 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1166,6 +1166,7 @@ void CDECL wined3d_buffer_unmap(struct wined3d_buffer *buffer)
GL_EXTCALL(glUnmapBufferARB(buffer->buffer_type_hint)); LEAVE_GL(); + if (wined3d_settings.strict_draw_ordering) wglFlush(); /* Flush to ensure ordering across contexts. */ context_release(context);
buffer->resource.allocatedMemory = NULL;