Module: wine Branch: master Commit: e15e2569a8f91fdedd4b7e55f326ca2e4a122503 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e15e2569a8f91fdedd4b7e55f3...
Author: Riccardo Bortolato rikyz619@gmail.com Date: Thu Nov 5 16:00:40 2015 +0100
wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in swapchain_gl_present().
Signed-off-by: Riccardo Bortolato rikyz619@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/swapchain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index e965bda..e45fe17 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -583,7 +583,7 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain, const RECT fb->depth_stencil->width, fb->depth_stencil->height); if (ds == swapchain->device->onscreen_depth_stencil) { - wined3d_surface_decref(swapchain->device->onscreen_depth_stencil); + wined3d_texture_decref(swapchain->device->onscreen_depth_stencil->container); swapchain->device->onscreen_depth_stencil = NULL; } }