Module: wine Branch: master Commit: 28b0f53f6e1f7c5cdd5ead1a77dc4341509b54d5 URL: https://source.winehq.org/git/wine.git/?a=commit;h=28b0f53f6e1f7c5cdd5ead1a7...
Author: Zebediah Figura z.figura12@gmail.com Date: Sun Jan 27 22:44:55 2019 -0600
wined3d: Store vertex shader boolean constants in the wined3d_stateblock_state structure.
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 17 +++++++++-------- dlls/wined3d/stateblock.c | 7 ++++--- dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 14 insertions(+), 11 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 14cb620..331def2 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2396,23 +2396,24 @@ HRESULT CDECL wined3d_device_set_vs_consts_b(struct wined3d_device *device,
if (count > WINED3D_MAX_CONSTS_B - start_idx) count = WINED3D_MAX_CONSTS_B - start_idx; - memcpy(&device->update_state->vs_consts_b[start_idx], constants, count * sizeof(*constants)); - if (TRACE_ON(d3d)) - { - for (i = 0; i < count; ++i) - TRACE("Set BOOL constant %u to %#x.\n", start_idx + i, constants[i]); - }
+ memcpy(&device->update_stateblock_state->vs_consts_b[start_idx], constants, count * sizeof(*constants)); if (device->recording) { for (i = start_idx; i < count + start_idx; ++i) device->recording->changed.vertexShaderConstantsB |= (1u << i); + return WINED3D_OK; } - else + + memcpy(&device->state.vs_consts_b[start_idx], constants, count * sizeof(*constants)); + if (TRACE_ON(d3d)) { - wined3d_cs_push_constants(device->cs, WINED3D_PUSH_CONSTANTS_VS_B, start_idx, count, constants); + for (i = 0; i < count; ++i) + TRACE("Set BOOL constant %u to %#x.\n", start_idx + i, constants[i]); }
+ wined3d_cs_push_constants(device->cs, WINED3D_PUSH_CONSTANTS_VS_B, start_idx, count, constants); + return WINED3D_OK; }
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index dd1e638..112d8b7 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -727,9 +727,9 @@ void CDECL wined3d_stateblock_capture(struct wined3d_stateblock *stateblock) unsigned int idx = stateblock->contained_vs_consts_b[i];
TRACE("Setting vs_consts_b[%u] to %s.\n", - idx, src_state->vs_consts_b[idx] ? "TRUE" : "FALSE"); + idx, state->vs_consts_b[idx] ? "TRUE" : "FALSE");
- stateblock->state.vs_consts_b[idx] = src_state->vs_consts_b[idx]; + stateblock->stateblock_state.vs_consts_b[idx] = state->vs_consts_b[idx]; }
/* Pixel shader float constants. */ @@ -1020,8 +1020,9 @@ void CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock) } for (i = 0; i < stateblock->num_contained_vs_consts_b; ++i) { + state->vs_consts_b[i] = stateblock->stateblock_state.vs_consts_b[i]; wined3d_device_set_vs_consts_b(device, stateblock->contained_vs_consts_b[i], - 1, &stateblock->state.vs_consts_b[stateblock->contained_vs_consts_b[i]]); + 1, &stateblock->stateblock_state.vs_consts_b[stateblock->contained_vs_consts_b[i]]); }
apply_lights(device, &stateblock->state); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index fedf2b8..52106f2 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2973,6 +2973,7 @@ struct wined3d_stateblock_state struct wined3d_shader *vs; struct wined3d_vec4 vs_consts_f[WINED3D_MAX_VS_CONSTS_F]; struct wined3d_ivec4 vs_consts_i[WINED3D_MAX_CONSTS_I]; + BOOL vs_consts_b[WINED3D_MAX_CONSTS_B]; };
struct wined3d_device