Module: vkd3d Branch: master Commit: c04b6b1765952d3158e8e9b89ddfc2c1fcef7733 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=c04b6b1765952d3158e8e9b8...
Author: Conor McCarthy cmccarthy@codeweavers.com Date: Wed Jan 5 14:54:52 2022 +1000
vkd3d: Do not flag a descriptor table as dirty if it is unchanged.
Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d/command.c | 3 +++ 1 file changed, 3 insertions(+)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index b2565e1..3e252ae 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -4185,6 +4185,9 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l assert(index < ARRAY_SIZE(bindings->descriptor_tables)); desc = d3d12_desc_from_gpu_handle(base_descriptor);
+ if (bindings->descriptor_tables[index] == desc) + return; + if (desc && !vkd3d_gpu_descriptor_allocator_heap_from_descriptor(&list->device->gpu_descriptor_allocator, desc)) {