Module: vkd3d Branch: master Commit: c16c5caad8e6c73fb5b8e5ac15e5ccd9b647cdde URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/c16c5caad8e6c73fb5b8e5ac15e5cc...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Tue Sep 12 18:31:03 2023 +0200
vkd3d-shader/hlsl: Add constant folding for 'fract'.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
---
libs/vkd3d-shader/hlsl_constant_ops.c | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c index f8c788c7..087bb9cf 100644 --- a/libs/vkd3d-shader/hlsl_constant_ops.c +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -202,6 +202,33 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, return true; }
+static bool fold_fract(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, + const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src) +{ + enum hlsl_base_type type = dst_type->base_type; + unsigned int k; + float i; + + assert(type == src->node.data_type->base_type); + + for (k = 0; k < dst_type->dimx; ++k) + { + switch (type) + { + case HLSL_TYPE_FLOAT: + case HLSL_TYPE_HALF: + dst->u[k].f = modff(src->value.u[k].f, &i); + break; + + default: + FIXME("Fold 'fract' for type %s.\n", debug_hlsl_type(ctx, dst_type)); + return false; + } + } + + return true; +} + static bool fold_log2(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc) { @@ -996,6 +1023,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, success = fold_cast(ctx, &res, instr->data_type, arg1); break;
+ case HLSL_OP1_FRACT: + success = fold_fract(ctx, &res, instr->data_type, arg1); + break; + case HLSL_OP1_LOG2: success = fold_log2(ctx, &res, instr->data_type, arg1, &instr->loc); break;