Module: wine Branch: master Commit: 94be42eb2dc384c7c1fd33c13e448ea4b06b821b URL: http://source.winehq.org/git/wine.git/?a=commit;h=94be42eb2dc384c7c1fd33c13e...
Author: Ken Thomases ken@codeweavers.com Date: Thu Jan 11 16:48:15 2007 -0600
wined3d: Do not block waiting for occlusion query result in GetData.
---
dlls/wined3d/query.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 32cacd6..9dafb12 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c @@ -170,7 +170,7 @@ static HRESULT WINAPI IWineD3DQueryImpl checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT_AVAILABLE)\n"); TRACE("(%p) : available %d.\n", This, available);
- if (available || dwGetDataFlags & WINED3DGETDATA_FLUSH) { + if (available) { GL_EXTCALL(glGetQueryObjectuivARB(queryId, GL_QUERY_RESULT_ARB, &samples)); checkGLcall("glGetQueryObjectuivARB(GL_QUERY_RESULT)\n"); TRACE("(%p) : Returning %d samples.\n", This, samples);