Module: wine Branch: master Commit: 67465540999bfc37b7c0406517fc74a0e26df1b3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=67465540999bfc37b7c0406517...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sun Aug 12 13:36:06 2007 +0200
wined3d: Enable WINED3DSAMP_BORDERCOLOR.
---
dlls/wined3d/basetexture.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/basetexture.c b/dlls/wined3d/basetexture.c index 719424f..996a622 100644 --- a/dlls/wined3d/basetexture.c +++ b/dlls/wined3d/basetexture.c @@ -30,8 +30,7 @@ static const Wined3dTextureStateMap textureObjectSamplerStates[] = { {WINED3DSAMP_ADDRESSU, WINED3DSAMP_ADDRESSU}, {WINED3DSAMP_ADDRESSV, WINED3DSAMP_ADDRESSV}, {WINED3DSAMP_ADDRESSW, WINED3DSAMP_ADDRESSW}, -/* NOTE: Sometimes it's a good idea to disable the setting of border colour, e.g. Axis and Allies */ - {WINED3DSAMP_BORDERCOLOR, WINED3DFUNC_NOTSUPPORTED/* WINED3DSAMP_BORDERCOLOR */}, + {WINED3DSAMP_BORDERCOLOR, WINED3DSAMP_BORDERCOLOR}, {WINED3DSAMP_MAGFILTER, WINED3DSAMP_MAGFILTER}, {WINED3DSAMP_MINFILTER, WINED3DSAMP_MINFILTER}, {WINED3DSAMP_MIPFILTER, WINED3DSAMP_MIPFILTER},