Module: wine Branch: master Commit: c117248bd1a2053a64696c6b5992803652d5f2f5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c117248bd1a2053a64696c6b59...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jan 7 10:16:41 2011 +0100
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_type().
---
dlls/wined3d/buffer.c | 2 +- dlls/wined3d/cubetexture.c | 5 +++-- dlls/wined3d/resource.c | 7 +++---- dlls/wined3d/surface_base.c | 6 +++--- dlls/wined3d/texture.c | 5 +++-- dlls/wined3d/volume.c | 5 +++-- dlls/wined3d/volumetexture.c | 5 +++-- dlls/wined3d/wined3d_private.h | 2 +- 8 files changed, 20 insertions(+), 17 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index bc94a5a..ffc4511 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1190,7 +1190,7 @@ end:
static WINED3DRESOURCETYPE STDMETHODCALLTYPE buffer_GetType(IWineD3DBuffer *iface) { - return resource_get_type((IWineD3DResource *)iface); + return resource_get_type((IWineD3DResourceImpl *)iface); }
/* IWineD3DBuffer methods */ diff --git a/dlls/wined3d/cubetexture.c b/dlls/wined3d/cubetexture.c index 40784ba..cc2c6e9 100644 --- a/dlls/wined3d/cubetexture.c +++ b/dlls/wined3d/cubetexture.c @@ -270,8 +270,9 @@ static void WINAPI IWineD3DCubeTextureImpl_UnLoad(IWineD3DCubeTexture *iface) basetexture_unload((IWineD3DBaseTextureImpl *)This); }
-static WINED3DRESOURCETYPE WINAPI IWineD3DCubeTextureImpl_GetType(IWineD3DCubeTexture *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DCubeTextureImpl_GetType(IWineD3DCubeTexture *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); }
static void * WINAPI IWineD3DCubeTextureImpl_GetParent(IWineD3DCubeTexture *iface) diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c index f33ee37..73b9943 100644 --- a/dlls/wined3d/resource.c +++ b/dlls/wined3d/resource.c @@ -264,9 +264,8 @@ DWORD resource_get_priority(struct IWineD3DResourceImpl *resource) return resource->resource.priority; }
-WINED3DRESOURCETYPE resource_get_type(IWineD3DResource *iface) +WINED3DRESOURCETYPE resource_get_type(struct IWineD3DResourceImpl *resource) { - IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface; - TRACE("(%p) : returning %d\n", This, This->resource.resourceType); - return This->resource.resourceType; + TRACE("resource %p, returning %#x.\n", resource, resource->resource.resourceType); + return resource->resource.resourceType; } diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c index 1ce099c..ae0643e 100644 --- a/dlls/wined3d/surface_base.c +++ b/dlls/wined3d/surface_base.c @@ -138,9 +138,9 @@ DWORD WINAPI IWineD3DBaseSurfaceImpl_GetPriority(IWineD3DSurface *iface) return resource_get_priority((IWineD3DResourceImpl *)iface); }
-WINED3DRESOURCETYPE WINAPI IWineD3DBaseSurfaceImpl_GetType(IWineD3DSurface *iface) { - TRACE("(%p) : calling resourceimpl_GetType\n", iface); - return resource_get_type((IWineD3DResource *)iface); +WINED3DRESOURCETYPE WINAPI IWineD3DBaseSurfaceImpl_GetType(IWineD3DSurface *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); }
void * WINAPI IWineD3DBaseSurfaceImpl_GetParent(IWineD3DSurface *iface) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 8b42d17..036fa2e 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -291,8 +291,9 @@ static void WINAPI IWineD3DTextureImpl_UnLoad(IWineD3DTexture *iface) { basetexture_unload((IWineD3DBaseTextureImpl *)This); }
-static WINED3DRESOURCETYPE WINAPI IWineD3DTextureImpl_GetType(IWineD3DTexture *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DTextureImpl_GetType(IWineD3DTexture *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); }
static void * WINAPI IWineD3DTextureImpl_GetParent(IWineD3DTexture *iface) diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index b6def08..566135c 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -193,8 +193,9 @@ static void WINAPI IWineD3DVolumeImpl_UnLoad(IWineD3DVolume *iface) resource_unload((IWineD3DResourceImpl *)iface); }
-static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeImpl_GetType(IWineD3DVolume *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); }
static void WINAPI IWineD3DVolumeImpl_GetDesc(IWineD3DVolume *iface, WINED3DVOLUME_DESC *desc) diff --git a/dlls/wined3d/volumetexture.c b/dlls/wined3d/volumetexture.c index 9a4fd40..94f5b05 100644 --- a/dlls/wined3d/volumetexture.c +++ b/dlls/wined3d/volumetexture.c @@ -207,8 +207,9 @@ static void WINAPI IWineD3DVolumeTextureImpl_UnLoad(IWineD3DVolumeTexture *iface basetexture_unload((IWineD3DBaseTextureImpl *)This); }
-static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeTextureImpl_GetType(IWineD3DVolumeTexture *iface) { - return resource_get_type((IWineD3DResource *)iface); +static WINED3DRESOURCETYPE WINAPI IWineD3DVolumeTextureImpl_GetType(IWineD3DVolumeTexture *iface) +{ + return resource_get_type((IWineD3DResourceImpl *)iface); }
static void * WINAPI IWineD3DVolumeTextureImpl_GetParent(IWineD3DVolumeTexture *iface) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index dbfd4e3..af5e79f 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1836,7 +1836,7 @@ HRESULT resource_get_private_data(struct IWineD3DResourceImpl *resource, REFGUID HRESULT resource_init(struct IWineD3DResourceImpl *resource, WINED3DRESOURCETYPE resource_type, IWineD3DDeviceImpl *device, UINT size, DWORD usage, const struct wined3d_format *format, WINED3DPOOL pool, void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; -WINED3DRESOURCETYPE resource_get_type(IWineD3DResource *iface) DECLSPEC_HIDDEN; +WINED3DRESOURCETYPE resource_get_type(struct IWineD3DResourceImpl *resource) DECLSPEC_HIDDEN; DWORD resource_set_priority(struct IWineD3DResourceImpl *resource, DWORD priority) DECLSPEC_HIDDEN; HRESULT resource_set_private_data(struct IWineD3DResourceImpl *resource, REFGUID guid, const void *data, DWORD data_size, DWORD flags) DECLSPEC_HIDDEN;