Module: wine Branch: master Commit: b93c3b3253f3fcd3b770408c88f9bd57664c3ee6 URL: http://source.winehq.org/git/wine.git/?a=commit;h=b93c3b3253f3fcd3b770408c88...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jun 5 10:10:47 2009 +0200
wined3d: Set texture filtering to NEAREST in check_fbo_compat().
---
dlls/wined3d/utils.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 167ba71..d4eed06 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -512,6 +512,8 @@ static BOOL check_fbo_compat(const WineD3D_GL_Info *gl_info, GLint internal_form glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexImage2D(GL_TEXTURE_2D, 0, internal_format, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
GL_EXTCALL(glGenFramebuffersEXT(1, &fb)); GL_EXTCALL(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb));