Module: wine Branch: master Commit: fdefaed46d40b1f51379c24b5b3acda3e1b4261d URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=fdefaed46d40b1f51379c24b...
Author: H. Verbeet hverbeet@gmail.com Date: Tue Sep 26 20:31:44 2006 +0200
wined3d: Enable pixel shaders by default.
---
dlls/wined3d/wined3d_main.c | 2 +- programs/winecfg/x11drvdlg.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 752cbb3..af4e5f3 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -37,7 +37,7 @@ void (*wine_tsx11_unlock_ptr)(void) = NU wined3d_settings_t wined3d_settings = { VS_HW, /* Hardware by default */ - PS_NONE, /* Disabled by default */ + PS_HW, /* Hardware by default */ VBO_HW, /* Hardware by default */ FALSE, /* Use of GLSL disabled by default */ SHADER_ARB, /* Use ARB vertex programs, when available */ diff --git a/programs/winecfg/x11drvdlg.c b/programs/winecfg/x11drvdlg.c index c02938f..d98d5fe 100644 --- a/programs/winecfg/x11drvdlg.c +++ b/programs/winecfg/x11drvdlg.c @@ -165,7 +165,7 @@ static void init_dialog(HWND dialog) } HeapFree(GetProcessHeap(), 0, buf);
- buf = get_reg_key(config_key, keypath("Direct3D"), "PixelShaderMode", "disabled"); + buf = get_reg_key(config_key, keypath("Direct3D"), "PixelShaderMode", "enabled"); if (!strcmp(buf, "enabled")) CheckDlgButton(dialog, IDC_D3D_PSHADER_MODE, BST_CHECKED); else