Module: wine Branch: master Commit: ffd892f6ddf021253e3d01df71a9c9c75a34571b URL: http://source.winehq.org/git/wine.git/?a=commit;h=ffd892f6ddf021253e3d01df71...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Nov 16 00:29:52 2012 +0100
wined3d: Make state_geometry_shader() static.
---
dlls/wined3d/state.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 2376527..9b5d875 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -3760,7 +3760,7 @@ void apply_pixelshader(struct wined3d_context *context, const struct wined3d_sta context->load_constants = 1; }
-void state_geometry_shader(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) +static void state_geometry_shader(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { context->select_shader = 1; }