Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 42f910e5 by Francisco Casas at 2024-09-30T19:28:09+02:00 tests/shader_runner: Query for GLSL target support instead of checking VKD3D_SHADER_UNSUPPORTED_GLSL.
- - - - - 95bd06be by Francisco Casas at 2024-09-30T19:29:14+02:00 tests/shader-runner: Query for SM6 support instead of checking VKD3D_SHADER_UNSUPPORTED_DXIL.
This change avoids skipping the tests on a Windows build, where the support is present but the macro is not defined.
Thanks Giovanni for pointing this out.
- - - - -
2 changed files:
- tests/shader_runner_d3d12.c - tests/shader_runner_gl.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/828e5f1249a1576f6610e44fe4428...