Module: wine Branch: master Commit: d7e051902df31578af302dfbd743df199a52b575 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d7e051902df31578af302dfbd7...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Apr 13 19:09:51 2016 +0200
wined3d: Use the texture dimension helpers in wined3d_volume_upload_data().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/volume.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index 02b5db6..cb60a24 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -79,9 +79,7 @@ void wined3d_volume_upload_data(struct wined3d_volume *volume, const struct wine const struct wined3d_gl_info *gl_info = context->gl_info; struct wined3d_texture *texture = volume->container; const struct wined3d_format *format = texture->resource.format; - UINT width = volume->resource.width; - UINT height = volume->resource.height; - UINT depth = volume->resource.depth; + unsigned int width, height, depth; const void *mem = data->addr; void *converted_mem = NULL;
@@ -89,6 +87,10 @@ void wined3d_volume_upload_data(struct wined3d_volume *volume, const struct wine volume, context, volume->texture_level, debug_d3dformat(format->id), format->id);
+ width = wined3d_texture_get_level_width(texture, volume->texture_level); + height = wined3d_texture_get_level_height(texture, volume->texture_level); + depth = wined3d_texture_get_level_depth(texture, volume->texture_level); + if (format->convert) { UINT dst_row_pitch, dst_slice_pitch;