Module: wine Branch: refs/heads/master Commit: 555a06075f5f88a2a343f1a35eef2b5461a2e0ce URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=555a06075f5f88a2a343f1a3...
Author: Francois Gouget fgouget@free.fr Date: Mon Feb 27 20:59:20 2006 +0100
d3d8: Remove spaces before '\n'.
---
dlls/d3d8/device.c | 16 ++++++++-------- dlls/d3d8/directx.c | 2 +- 2 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index ac3b39e..fc3e8b9 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -125,7 +125,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetD HRESULT hrc = D3D_OK; WINED3DCAPS *pWineCaps;
- TRACE("(%p) : Relay pCaps %p \n", This, pCaps); + TRACE("(%p) : Relay pCaps %p\n", This, pCaps); if(NULL == pCaps){ return D3DERR_INVALIDCALL; } @@ -771,7 +771,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Appl IDirect3DStateBlock8Impl *pSB = (IDirect3DStateBlock8Impl*) Token; IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
- TRACE("(%p) %p Relay \n", This, pSB); + TRACE("(%p) %p Relay\n", This, pSB);
return IWineD3DStateBlock_Apply(pSB->wineD3DStateBlock); } @@ -780,7 +780,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Capt IDirect3DStateBlock8Impl* pSB = (IDirect3DStateBlock8Impl *)Token; IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
- TRACE("(%p) %p Relay \n", This, pSB); + TRACE("(%p) %p Relay\n", This, pSB);
return IWineD3DStateBlock_Capture(pSB->wineD3DStateBlock); } @@ -789,7 +789,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_Dele IDirect3DStateBlock8Impl* pSB = (IDirect3DStateBlock8Impl *)Token; IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
- TRACE("(%p) Relay \n", This); + TRACE("(%p) Relay\n", This);
while(IUnknown_Release((IUnknown *)pSB));
@@ -855,7 +855,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetT IWineD3DBaseTexture_GetParent(retTexture, (IUnknown **)ppTexture); IWineD3DBaseTexture_Release(retTexture); } else { - FIXME("Call to get texture (%ld) failed (%p) \n", Stage, retTexture); + FIXME("Call to get texture (%ld) failed (%p)\n", Stage, retTexture); *ppTexture = NULL; }
@@ -1080,7 +1080,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetV IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface; HRESULT hrc = D3D_OK;
- TRACE("(%p) : Relay \n", This); + TRACE("(%p) : Relay\n", This); if (VS_HIGHESTFIXEDFXF >= pShader) { TRACE("Setting FVF, %d %ld\n", VS_HIGHESTFIXEDFXF, pShader); IWineD3DDevice_SetFVF(This->WineD3DDevice, pShader); @@ -1094,7 +1094,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetV /* hrc = IWineD3DDevice_SetVertexShader(This->WineD3DDevice, 0 == shader ? NULL : shader->wineD3DVertexShader); */ } } - TRACE("(%p) : returning hr(%lu) \n", This, hrc); + TRACE("(%p) : returning hr(%lu)\n", This, hrc);
return hrc; } @@ -1104,7 +1104,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_GetV IWineD3DVertexShader *pShader; HRESULT hrc = D3D_OK;
- TRACE("(%p) : Relay device@%p \n", This, This->WineD3DDevice); + TRACE("(%p) : Relay device@%p\n", This, This->WineD3DDevice); hrc = IWineD3DDevice_GetVertexShader(This->WineD3DDevice, &pShader); if (D3D_OK == hrc) { if(0 != pShader) { diff --git a/dlls/d3d8/directx.c b/dlls/d3d8/directx.c index 1366fc6..b0b0971 100644 --- a/dlls/d3d8/directx.c +++ b/dlls/d3d8/directx.c @@ -286,7 +286,7 @@ HRESULT WINAPI IDirect3D8Impl_CreateDe IDirect3DDevice8Impl *object = NULL; WINED3DPRESENT_PARAMETERS localParameters; HRESULT hr; - TRACE("(%p) Relay \n", This); + TRACE("(%p) Relay\n", This);
/* Check the validity range of the adapter parameter */ if (Adapter >= IDirect3D8Impl_GetAdapterCount(iface)) {