Module: wine Branch: master Commit: 04632c060da3ef0284f5358dc69ce58ac07556c5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=04632c060da3ef0284f5358dc6...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Nov 1 11:57:59 2010 +0100
d3dcompiler_43/tests: Make some variables unsigned.
---
dlls/d3dcompiler_43/tests/hlsl.c | 11 +++++------ 1 files changed, 5 insertions(+), 6 deletions(-)
diff --git a/dlls/d3dcompiler_43/tests/hlsl.c b/dlls/d3dcompiler_43/tests/hlsl.c index c5ccf23..88acbe9 100644 --- a/dlls/d3dcompiler_43/tests/hlsl.c +++ b/dlls/d3dcompiler_43/tests/hlsl.c @@ -31,9 +31,7 @@ struct vertex /* Tells compute_shader_probe* which pixels should be what colors */ struct hlsl_probe_info { - /* The x and y coordinate of the point to check. - When x < 0, this is the last probe */ - int x, y; + unsigned int x, y; /* The expected values in this region */ D3DXCOLOR c; /* The max error for any value */ @@ -215,7 +213,7 @@ static void draw_quad_with_shader9(IDirect3DDevice9 *device, IDirect3DVertexBuff }
static void setup_device9(IDirect3DDevice9 *device, IDirect3DSurface9 **render_target, - IDirect3DSurface9 **readback, D3DFORMAT format, int width, int height, + IDirect3DSurface9 **readback, D3DFORMAT format, unsigned int width, unsigned int height, IDirect3DVertexShader9 *vshader, IDirect3DPixelShader9 *pshader) { HRESULT hr; @@ -248,7 +246,8 @@ static int colors_match(D3DXCOLOR a, D3DXCOLOR b, float epsilon) to see if they are as expected. */ static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShader9 *vshader, IDirect3DPixelShader9 *pshader, IDirect3DVertexBuffer9 *quad_geometry, - const struct hlsl_probe_info *probes, int count, int width, int height, int line_number) + const struct hlsl_probe_info *probes, unsigned int count, + unsigned int width, unsigned int height, unsigned int line_number) { IDirect3DSurface9 *render_target; IDirect3DSurface9 *readback; @@ -256,7 +255,7 @@ static void compute_shader_probe9(IDirect3DDevice9 *device, IDirect3DVertexShade HRESULT hr; D3DLOCKED_RECT lr; D3DXCOLOR *pbits_data; - int i; + unsigned int i;
setup_device9(device, &render_target, &readback, D3DFMT_A32B32G32R32F, width, height, vshader, pshader);