Roderick Colenbrander : wined3d: Detect vertex shader 2. 0 support using a pixel shader 2.0 limit.

Show replies by date

6309
Age (days ago)
6309
Last active (days ago)

wine-commits@winehq.org

0 comments
1 participants

Add to favorites Remove from favorites

tags (0)
participants (1)
  • Alexandre Julliard