Module: wine Branch: master Commit: 1c91fd4b388c039431380e92c68bfcbf928ab5af URL: http://source.winehq.org/git/wine.git/?a=commit;h=1c91fd4b388c039431380e92c6...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Mar 25 17:52:28 2016 +0100
wined3d: Use wined3d_texture_blt() in wined3d_device_copy_sub_resource_region().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 27 ++++++++++----------------- 1 file changed, 10 insertions(+), 17 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e2c6e5d..f91e3f7 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3915,9 +3915,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev unsigned int dst_y, unsigned int dst_z, struct wined3d_resource *src_resource, unsigned int src_sub_resource_idx, const struct wined3d_box *src_box) { - struct wined3d_surface *dst_surface, *src_surface; struct wined3d_texture *dst_texture, *src_texture; - struct wined3d_resource *tmp; RECT dst_rect, src_rect; HRESULT hr;
@@ -4003,30 +4001,25 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev }
dst_texture = wined3d_texture_from_resource(dst_resource); - if (!(tmp = wined3d_texture_get_sub_resource(dst_texture, dst_sub_resource_idx))) - { - WARN("Invalid dst_sub_resource_idx %u.\n", dst_sub_resource_idx); - return WINED3DERR_INVALIDCALL; - } - dst_surface = surface_from_resource(tmp); - src_texture = wined3d_texture_from_resource(src_resource); - if (!(tmp = wined3d_texture_get_sub_resource(src_texture, src_sub_resource_idx))) - { - WARN("Invalid src_sub_resource_idx %u.\n", src_sub_resource_idx); - return WINED3DERR_INVALIDCALL; - } - src_surface = surface_from_resource(tmp);
if (src_box) + { SetRect(&src_rect, src_box->left, src_box->top, src_box->right, src_box->bottom); + } else - SetRect(&src_rect, 0, 0, src_surface->resource.width, src_surface->resource.height); + { + unsigned int level = src_sub_resource_idx % src_texture->level_count; + + SetRect(&src_rect, 0, 0, wined3d_texture_get_level_width(src_texture, level), + wined3d_texture_get_level_height(src_texture, level)); + }
SetRect(&dst_rect, dst_x, dst_y, dst_x + (src_rect.right - src_rect.left), dst_y + (src_rect.bottom - src_rect.top));
- if (FAILED(hr = wined3d_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, 0, NULL, WINED3D_TEXF_POINT))) + if (FAILED(hr = wined3d_texture_blt(dst_texture, dst_sub_resource_idx, &dst_rect, + src_texture, src_sub_resource_idx, &src_rect, 0, NULL, WINED3D_TEXF_POINT))) WARN("Failed to blit, hr %#x.\n", hr);
return hr;