Module: wine Branch: master Commit: 878211c36f5aa279542c1e560a61ceb622399e43 URL: https://source.winehq.org/git/wine.git/?a=commit;h=878211c36f5aa279542c1e560...
Author: Zhiyi Zhang zzhang@codeweavers.com Date: Thu Mar 5 23:04:13 2020 +0800
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_set_fullscreen().
Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/dxgi/swapchain.c | 2 +- dlls/wined3d/device.c | 2 +- dlls/wined3d/swapchain.c | 14 ++++++-------- dlls/wined3d/wined3d.spec | 2 +- dlls/wined3d/wined3d_main.c | 2 +- include/wine/wined3d.h | 2 +- 6 files changed, 11 insertions(+), 13 deletions(-)
diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c index 004bd1457d..603cf171e2 100644 --- a/dlls/dxgi/swapchain.c +++ b/dlls/dxgi/swapchain.c @@ -164,7 +164,7 @@ static HRESULT dxgi_swapchain_set_fullscreen_state(struct wined3d_swapchain_stat
wined3d_mutex_lock(); hr = wined3d_swapchain_state_set_fullscreen(state, swapchain_desc, - adapter->factory->wined3d, adapter->ordinal, NULL); + adapter->factory->wined3d, dxgi_output->wined3d_output, NULL); wined3d_mutex_unlock();
return hr; diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 768f4bfed5..85b651ffc7 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5147,7 +5147,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, } } if (FAILED(hr = wined3d_swapchain_state_set_fullscreen(&swapchain->state, - swapchain_desc, device->wined3d, device->adapter->ordinal, mode))) + swapchain_desc, device->wined3d, &device->adapter->outputs[0], mode))) return hr;
/* Switch from fullscreen to windowed. */ diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index c7c751f736..a70b6c1e06 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -1604,13 +1604,13 @@ void wined3d_swapchain_state_restore_from_fullscreen(struct wined3d_swapchain_st
HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state, const struct wined3d_swapchain_desc *swapchain_desc, struct wined3d *wined3d, - unsigned int adapter_idx, const struct wined3d_display_mode *mode) + struct wined3d_output *output, const struct wined3d_display_mode *mode) { struct wined3d_display_mode actual_mode; HRESULT hr;
- TRACE("state %p, swapchain_desc %p, wined3d %p, adapter_idx %u, mode %p.\n", - state, swapchain_desc, wined3d, adapter_idx, mode); + TRACE("state %p, swapchain_desc %p, wined3d %p, output %p, mode %p.\n", + state, swapchain_desc, wined3d, output, mode);
if (state->desc.flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH) { @@ -1622,12 +1622,10 @@ HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_st { if (!swapchain_desc->windowed) { - const struct wined3d_adapter *adapter = wined3d->adapters[adapter_idx]; - actual_mode.width = swapchain_desc->backbuffer_width; actual_mode.height = swapchain_desc->backbuffer_height; actual_mode.refresh_rate = swapchain_desc->refresh_rate; - actual_mode.format_id = adapter_format_from_backbuffer_format(adapter, + actual_mode.format_id = adapter_format_from_backbuffer_format(output->adapter, swapchain_desc->backbuffer_format); actual_mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN; } @@ -1637,7 +1635,7 @@ HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_st } }
- if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, wined3d, adapter_idx, &actual_mode))) + if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, wined3d, 0, &actual_mode))) return hr; } else @@ -1645,7 +1643,7 @@ HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_st if (mode) WARN("WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH is not set, ignoring mode.\n");
- if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, adapter_idx, &actual_mode, NULL))) + if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, 0, &actual_mode, NULL))) { ERR("Failed to get display mode, hr %#x.\n", hr); return WINED3DERR_INVALIDCALL; diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index f1dc26794e..5c3efbdc8b 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -283,7 +283,7 @@ @ cdecl wined3d_swapchain_state_create(ptr ptr ptr long ptr) @ cdecl wined3d_swapchain_state_destroy(ptr) @ cdecl wined3d_swapchain_state_resize_target(ptr ptr long ptr) -@ cdecl wined3d_swapchain_state_set_fullscreen(ptr ptr ptr long ptr) +@ cdecl wined3d_swapchain_state_set_fullscreen(ptr ptr ptr ptr ptr)
@ cdecl wined3d_texture_add_dirty_region(ptr long ptr) @ cdecl wined3d_texture_blt(ptr long ptr ptr long ptr long ptr long) diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 05684aeb3b..3e852bd4e6 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -565,7 +565,7 @@ static LRESULT CALLBACK wined3d_hook_proc(int code, WPARAM wparam, LPARAM lparam wined3d_swapchain_get_desc(swapchain, &swapchain_desc); swapchain_desc.windowed = !swapchain_desc.windowed; wined3d_swapchain_state_set_fullscreen(&swapchain->state, &swapchain_desc, - swapchain->device->wined3d, swapchain->device->adapter->ordinal, NULL); + swapchain->device->wined3d, &swapchain->device->adapter->outputs[0], NULL);
wined3d_wndproc_mutex_unlock();
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 1161a624b9..cb8f19981a 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2762,7 +2762,7 @@ HRESULT __cdecl wined3d_swapchain_state_resize_target(struct wined3d_swapchain_s struct wined3d *wined3d, unsigned int adapter_idx, const struct wined3d_display_mode *mode); HRESULT __cdecl wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state, const struct wined3d_swapchain_desc *desc, struct wined3d *wined3d, - unsigned int adapter_idx, const struct wined3d_display_mode *mode); + struct wined3d_output *output, const struct wined3d_display_mode *mode);
HRESULT __cdecl wined3d_texture_add_dirty_region(struct wined3d_texture *texture, UINT layer, const struct wined3d_box *dirty_region);