Module: wine Branch: master Commit: 063d3d181bc26c0a6599ed1765a072500683d5c2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=063d3d181bc26c0a6599ed1765...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Oct 7 09:02:55 2009 +0200
d3d9: Get rid of the unused "return_data_buffer" in the stateblock tests.
---
dlls/d3d9/tests/stateblock.c | 31 +++---------------------------- 1 files changed, 3 insertions(+), 28 deletions(-)
diff --git a/dlls/d3d9/tests/stateblock.c b/dlls/d3d9/tests/stateblock.c index 764e35b..5479bb8 100644 --- a/dlls/d3d9/tests/stateblock.c +++ b/dlls/d3d9/tests/stateblock.c @@ -437,11 +437,6 @@ struct shader_constant_arg BOOL pshader; };
-struct shader_constant_context -{ - struct shader_constant_data return_data_buffer; -}; - static const struct shader_constant_data shader_constant_poison_data = { {0x1337c0de, 0x1337c0de, 0x1337c0de, 0x1337c0de}, @@ -548,10 +543,7 @@ static void shader_constant_check_data(IDirect3DDevice9 *device, unsigned int ch
static HRESULT shader_constant_setup_handler(struct state_test *test) { - struct shader_constant_context *ctx = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ctx)); - if (ctx == NULL) return E_FAIL; - test->test_context = ctx; - + test->test_context = NULL; test->test_data_in = &shader_constant_test_data; test->test_data_out = &shader_constant_test_data; test->default_data = &shader_constant_default_data; @@ -590,11 +582,6 @@ struct light_arg unsigned int idx; };
-struct light_context -{ - struct light_data return_data_buffer; -}; - static const struct light_data light_poison_data = { { @@ -771,10 +758,7 @@ static void light_check_data(IDirect3DDevice9 *device, unsigned int chain_stage,
static HRESULT light_setup_handler(struct state_test *test) { - struct light_context *ctx = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ctx)); - if (ctx == NULL) return E_FAIL; - test->test_context = ctx; - + test->test_context = NULL; test->test_data_in = &light_test_data_in; test->test_data_out = &light_test_data_out; test->default_data = &light_default_data; @@ -810,11 +794,6 @@ struct transform_data D3DMATRIX world255; };
-struct transform_context -{ - struct transform_data return_data_buffer; -}; - static const struct transform_data transform_default_data = { {{{ @@ -1027,10 +1006,7 @@ static void transform_check_data(IDirect3DDevice9 *device, unsigned int chain_st
static HRESULT transform_setup_handler(struct state_test *test) { - struct transform_context *ctx = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ctx)); - if (ctx == NULL) return E_FAIL; - test->test_context = ctx; - + test->test_context = NULL; test->test_data_in = &transform_test_data; test->test_data_out = &transform_test_data; test->default_data = &transform_default_data; @@ -1178,7 +1154,6 @@ struct render_state_arg
struct render_state_context { - struct render_state_data return_data_buffer; struct render_state_data default_data_buffer; struct render_state_data test_data_buffer; struct render_state_data poison_data_buffer;